Dead by Daylight Patch Notes and Update History

Browse recent Dead by Daylight updates, balance changes, fixes and patch history.

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Dead by Daylight Grimoire Prototype Swaps Beam for Pillar of Punishment

Dead by Daylight developers are overhauling the Grimoire prototype, scrapping the old ray mechanic for a controllable falling pillar of divine energy. The team has built an early version featuring collision movement and sin application, with upcoming playtests slated to test its depth.

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Dead by Daylight Patch 9.2.3 Buffs The Shape and Re-enables Twins

Dead by Daylight update 9.2.3 re-enables The Twins and The Houndmaster while delivering substantial buffs to The Shape's Evil Incarnate Mode. The patch also resolves numerous bug fixes across Void Realm interactions, killer animations, and perk mechanics.

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Dead by Daylight Patch 9.2.1 Adjusts The Krasue and Squashes Bugs

Dead by Daylight patch 9.2.1 tweaks The Krasue's Glowing Fungus mechanics, vault speeds, and stun durations while addressing dozens of audio, character, and perk bugs. The update also resolves map collision issues across multiple realms.

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Dead by Daylight Patch 8.7.2 Fixes The Ghoul and 2v8 Bugs

Dead by Daylight patch 8.7.2 adjusts match abandonment penalties, fixes numerous character glitches with The Ghoul and The Oni, and resolves UI crashes. The update also rolls out a hotfix for cosmetic lighting issues on PC and Xbox.

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Dead by Daylight Update 8.6.2 Nerfs The Ghoul

Dead by Daylight update 8.6.2 targets The Ghoul with range and timer reductions while fixing multiple animation and map issues. The patch also updates several killer add-ons and tweaks the perk None are Free.

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Dead by Daylight Patch 8.4.1 Adjusts Killer Powers and Perks

Dead by Daylight update 8.4.1 alters base stats and add-ons for multiple Killers, including The Houndmaster, The Good Guy, and The Shape. The patch also tackles perk adjustments for Human Greed and Weave Attunement alongside dozens of bug fixes.

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Dead by Daylight Update 8.2.0 PTB Patch Notes

Dead by Daylight patch 8.2.0 introduces the Castlevania chapter featuring Dracula and Trevor Belmont, alongside substantial survivor perk reworks and killer adjustments for The Doctor, The Dredge, and The Nemesis. The public test build also adds Intel XeSS support and quality-of-life interface updates.

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Dead by Daylight Update 8.1.1 Re-enables Maps and Prepares for 2V8

Dead by Daylight patch 8.1.1 enables the 2V8 game mode, re-enables Mount Ormond and Backwater Swamp maps, and tweaks Stridor and The Singularity. The update also tackles a lengthy list of lobby animations, locker grabs, and perk interactions.

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Dead by Daylight Update 7.6.1 Notes

Dead by Daylight Update 7.6.1 re-enables The Twins, buffs Hag add-ons, adjusts Survivor bot reactions, and fixes numerous bugs.

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Dead by Daylight Update 7.5.2 Adjusts Blight and Hillbilly

Update 7.5.2 balances killer abilities for The Blight and The Hillbilly alongside Alan Wake perk changes and bug fixes. The patch alters Blight add-ons, tweaks Hillbilly chainsaw stats, and resolves map navigation issues.

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Dead by Daylight Update 7.4.1 Fixes Good Guy Bugs and Bot Healing

Dead by Daylight patch 7.4.1 fixes multiple bugs for the newly added Good Guy killer, adjusts bot healing logic, and addresses several map collision issues. The update also brings minor user interface updates and sets the stage for the upcoming Bone Chill event.

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Dead by Daylight Update 7.4.0 Patch Notes and Chucky DLC

Dead by Daylight Update 7.4.0 introduces the new Killer Chucky, map size reductions for the Red Forest realm, and reworks for The Trickster. It also adds player profiles, custom banners, and badges.