patch · February 14, 2024
Dead by Daylight Update 7.5.2 Adjusts Blight and Hillbilly
Update 7.5.2 balances killer abilities for The Blight and The Hillbilly alongside Alan Wake perk changes and bug fixes. The patch alters Blight add-ons, tweaks Hillbilly chainsaw stats, and resolves map navigation issues.
Behaviour Interactive released Update 7.5.2 for Dead by Daylight, bringing specific balance adjustments to The Blight and The Hillbilly alongside changes to Alan Wake's Champion of Light perk and bug fixes across audio, maps, and UI.
Killer Balance Changes
The Blight receives a rework to the Iridescent Blight Tag add-on, capping rushes at three while increasing the maximum rush look angle by 20 degrees and rush speed by 20%. The Hillbilly sees multiple chainsaw adjustments, including a reduced miss cooldown movement speed of 1.84 m/s and an increased initial turn rate adjustment duration of 1 second. Audio cues for the chainsaw's ready state have been added, and its volume from the survivor's perspective has been increased. Hillbilly add-on Greased Throttle now decreases chainsaw recovery time by 5%, while The Thompson's Mix decreases recovery by 10%.
Perk Tweaks
Alan Wake's Champion of Light perk no longer requires players to hold a flashlight to activate its 50% Haste effect while shining a flashlight. Successfully blinding the killer still inflicts a 20% Hindered status for 6 seconds, and the perk incurs a cooldown of 80, 70, or 60 seconds depending on its tier.
Environment and UI Fixes
Several map exploits and navigation blockers have been addressed. The Demogorgon can no longer access the top of multiple blockers on Coal Tower, and The Dredge will no longer get stuck in lockers on Backwater Swamp maps. A bug causing permanent generator regression from applying Call of Brine twice has been fixed, along with issues concerning audio volumes for Saga Anderson, Rose Marigold, and The Trickster.
Why this patch matters
Update 7.5.2 addresses persistent map hitches and refines two major killers, giving players cleaner gameplay interactions.