patch · September 8, 2026

Dead by Daylight Patch 10.1.2 Tweaks 2v8 Mode and Balances Killers

Patch 10.1.2 updates Dead by Daylight with 2v8 mode adjustments, Killer tuning for The Judgment, Xenomorph additions, and default uncommon items for every Survivor class.

Behaviour Interactive has released patch 10.1.2 for Dead by Daylight. The update adds The Xenomorph to 2v8, alters Killer abilities, and distributes default items to Survivor classes.

Killer and 2v8 Updates

The Judgment receives a Divine Light curve window increase to 0.8 seconds while Zealous, alongside a 0.3-second window when non-Zealous. Survivors freed from Exile now respawn at least 32 meters away and gain a one-second immunity to Divine Light. The Xenomorph joins 2v8 with automated turret destruction upon Crawler Mode interruption, a 25 percent faster Crawler Mode cooldown outside tunnels, 70-second Mangled status on Tail Strike hits, and a three-second 5 percent Haste boost after exiting tunnels. The Ghostface gains an increased Night Shroud charge rate of 20 percent and a 15 percent Stalking charge rate, while The Executioner's Punishment of the Damned width expands by 2 meters.

Survivor Items and Classes

Every Survivor class starts with an Uncommon default item: Medics carry a First Aid Kit, Scouts hold a Dull Key, Escapists take an Artisan's Fog Vial, and Guides use a Toolbox. The Guide class reveals Killer auras for 5 seconds after completing a Skill Check within 24 meters. Chest spawns in 2v8 increase from 20 to 27 and now yield Invoking Salts. This consumable item permits up to four Survivors to perform a 40-second interaction to use Unlockable Skills without being hooked, providing a 5 percent Haste boost that drops by 1 percent per minute across five minutes.

Map Additions and Bug Fixes

Nostromo Wreckage joins the 2v8 map rotation, and un-caging now supports side angles like hooks. The patch fixes multiple audio glitches, such as muffled footsteps for The Animatronic and loud Tail Strikes for The Xenomorph. Character fixes address issues where The Pig stayed crouched while carrying Survivors, The Knight's Guards became stuck in dropped pallets, and Exile interactions caused permanent invisibility or lockups with The Judgment. Environmental collisions on Dead Dawg Saloon, Garden of Joy, and Raccoon City Police Station are also corrected.

Why this patch matters

Patch 10.1.2 adjusts 2v8 mechanics, balances specific Killer stats, and eliminates long-standing environmental and character bugs.