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HELLDIVERS 2 Update 7.2.2 Patch Notes
HELLDIVERS 2 update 7.2.2 adjusts weapon statistics for the AMW-20 Apex and LAS-44 Nova, fixes previous calculation errors on the SG-22 Bushwacker, and resolves two renderer crashes on PC and Xbox.
Browse recent HELLDIVERS 2 updates, balance changes, fixes and patch history.
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HELLDIVERS 2 update 7.2.2 adjusts weapon statistics for the AMW-20 Apex and LAS-44 Nova, fixes previous calculation errors on the SG-22 Bushwacker, and resolves two renderer crashes on PC and Xbox.
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Update 7.2.0 for HELLDIVERS 2 introduces Easy Anti-Cheat, major weapon balance passes for warbond gear, and extensive bug fixes.
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Helldivers 2 update 7.1.0 overhauls enemy spawn logic for separated squads, ramps up the difficulty on Evacuate High-Value Assets missions, and applies widespread bug fixes.
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Super Earth engineers deployed a hotfix targeting full-screen terminal errors, superwide display issues, and missing stratagem UI elements.
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Helldivers 2 expands its galactic war with the Devoid of Liberty update, introducing mutated enemy types, SEAF platoon assistance, and new objectives inside the Void.
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HELLDIVERS 2 patch 7.0.0 opens access to the Void biome, adds Illuminate enemies, and raises the rank cap to Level 300. The update also overhauls assisted reloading and adjusts weapon magazines.
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HELLDIVERS 2 patch 6.3.1 delivers critical stability fixes to stop crashes tied to vehicle customizations, display mode switching, and lobby player counts. It also resolves a persistent bug affecting lobby voice chat after rejoining.
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HELLDIVERS 2 patch 5.0.2 cuts weapon noise radii by 50% and reduces enemy detection ranges during unhit shots. The update also lays the technical groundwork for upcoming Commando missions and transitions the slim PC build to default.
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High Command pushes update 5.0.0 for Helldivers 2, carrying weapon damage increases, reduced ergonomics penalties on scopes, and a broad sweep of stability fixes. Players also gain new unbound quick-swap keybinds.
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Arrowhead has deployed HELLDIVERS 2 update 4.1.2, addressing widespread crash triggers, optimizing environmental effect performance, and correcting shield backpack interactions during storms.
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HELLDIVERS 2 Update 4.1.0 delivers extensive buffs to primary weapons, sidearms, throwables, and stratagems, alongside more than 200 bug fixes and technical optimizations.
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Arrowhead outlines an upcoming mid-October patch for Helldivers 2 focused on performance, crash fixes, and audio restoration.
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HELLDIVERS 2 patch 01.400.002 resolves cave map crashes, fixes startup and oil rig destruction crashes, and makes Dragonroaches vulnerable to fire and gas.
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Arrowhead has deployed Hotfix 01.004.001 for Helldivers 2, reducing reload times for the S-11 Speargun and cooldowns for the MS-11 Solo Silo alongside a suite of crash fixes.
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HELLDIVERS 2 patch 01.003.303 fixes an issue preventing players from buying the Halo Warbond after upgrading to the Super Citizen Edition. It also stops a crash caused by the MA5C Assault Rifle during host migration.
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Arrowhead Game Studios released patch 01.003.202 for Helldivers 2, fixing multiple crash triggers, tightening the PLAS-45 Epoch weapon spread, and removing LIFT-182 Warp Pack collision fields around shuttles.
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Helldivers 2 Patch v01.003.200 reduces ragdoll recovery time, increases chest injury damage, and buffs stun durations across multiple primary weapons and stratagems. The update also adjusts enemy armor values and fixes mission objective bugs.
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HELLDIVERS 2 patch 01.003.104 reduces Leviathan spawn rates, removes their ragdolling effect, and fixes weapon locking bugs tied to stimming and chat interactions.
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Arrowhead has rolled out Helldivers 2 patch v01.003.103, featuring targeted adjustments for Mega Shrieker nests and Leviathans alongside a long list of stability fixes. The update also resolves icon bugs for selectable ammo weapons and corrects P-92 Warrant behavior.
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HELLDIVERS 2 update v01.003.002 fixes game crashes tied to weapon customization and illuminating kills, alongside a fix for drones failing to return to backpacks.
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HELLDIVERS 2 patch 01.002.201 addresses multiple crash sources, fixes energy weapon charging issues, and rolls back unintentional weapon adjustments made to the Liberator Concussive and Breaker shotguns.
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HELLDIVERS 2 patch 01.002.200 buffs primary weapons, stratagems, and support tools while increasing enemy AI calculation limits and armor values.
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Arrowhead Game Studios has released patch v01.002.103 for Helldivers 2, adjusting the stats of the LAS-17 Double-Edge Sickle and removing specific ammo synergies for the GP-31 Ultimatum. The update also resolves numerous crash sources and fixes misaligned scope crosshairs.
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Arrowhead Game Studios released patch v01.002.101 for Helldivers 2, boosting gas duration, reworking the Guard Dog Dog Breath drone, and implementing extensive crash fixes. Sidearm magazine counts, minefield stats, and vehicle stability also see notable improvements.
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High Command deployed patch 01.002.005 for HELLDIVERS 2 to fix Illuminate mission disconnections, scoping jitter, and W.A.S.P Launcher targeting bugs.
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HELLDIVERS 2 Patch 01.002.002 arrives as a focused hotfix addressing game crashes tied to ragdolling, hotjoining, and heavy destruction events.
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Helldivers 2 patch 1.001.202 addresses soft locks, lowers enemy spawn rates during Spread Democracy flag missions, and resolves bugs with SOS beacons keeping lobbies public. The update also fixes radial menu cursor snapping on PC.
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Arrowhead rolls back recent adjustments to the SG-8P Punisher Plasma, giving the weapon a slower start, longer maintained speed, and a magazine increase to 10 rounds. The latest update also tackles persistent mission-halting bugs, crash triggers, and social menu snags.
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Arrowhead Game Studios has released patch v01.001.104 for Helldivers 2, concluding its 60-day community commitment with extensive weapon balancing, armor adjustments, and fixes for Automaton line-of-sight issues.
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HELLDIVERS 2 update 1.001.103 patches crashes tied to stim pistols and hellpod skins, fixes a heavy armor gas immunity bug, and rebalances enemy audio.
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HELLDIVERS 2 update 1.001.102 fixes weapon reload crashes, UI errors, and adjusts connection thresholds to prevent random session drops.
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HELLDIVERS 2 Patch 1.001.100 delivers a massive rework to anti-tank weapons, enemy armor values, primary weapon stats, and player health mechanics.
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Arrowhead Game Studios outlines the upcoming Helldivers 2 update arriving September 17, featuring reworked armor penetration, lower enemy armor values, and balance passes for over 30 weapons.
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HELLDIVERS 2 patch 01.001.004 addresses crash triggers related to joining games by invite, kicking, and mission deployment. The hotfix reduces explosion radiuses for Impaler tentacles and light rockets to curb excessive ragdolling.
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HELLDIVERS 2 patch 01.001.003 addresses ship weapon selection crashes, fixes thermite grenade mission blockers, and improves swarm performance.
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Arrowhead alters weapon handling for the Slugger, Breaker Incendiary, and Grenade Pistol while tweaking orbital barrages in Helldivers 2 patch 1.001.002.
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HELLDIVERS 2 update v1.001.002 launches the Escalation of Freedom expansion, adding Super Helldive difficulty, new objectives, formidable enemies, weapon balances, and extensive crash fixes.
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HELLDIVERS 2 patch 1.000.405 arrives as a hotfix focused entirely on reducing infinite drop-in loading screen instances. The update leaves several known issues unresolved while targeting matchmaking stability.
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Patch 01.000.404 for Helldivers 2 addresses game crashes, loading screen freezes during hellpod drops, and confirms the server-side fix for the Superior Packing Methodology upgrade.
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High Command delivers a targeted bug fix update for Helldivers 2, resolving critical crashes tied to the FAF-14 Spear and hellpod launches. The patch also restores proper functionality to the Peak Physique armor passive and Plasma Punisher.
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Arrowhead Game Studios has released Helldivers 2 patch 1.000.402, targeting numerous crash vectors, social menu bugs, and weapon or stratagem quirks. The update also introduces hold-to-confirm inputs for blocking and removing players.
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Arrowhead has rolled out a balance update for Helldivers 2. Patch v1.000.400 revises weapon stats, adjusts stratagem cooldowns, and tones down enemy armor on higher difficulties.
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Companion client update 01.000.400 for Helldivers 2 introduces visible supply lines to the Galactic War map, adds invite-only lobbies, and fixes numerous crashes.
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HELLDIVERS 2 patch 1.000.305 stops enemies from spawning directly on the drill during Operation: Enduring Peace. The update also lists known issues concerning weapon sights, friend requests, and matching.
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Helldivers 2 patch 1.000.304 addresses stability issues, fixes a mission summary freeze, and updates the AR-61 Tenderizer's color scheme.
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HELLDIVERS 2 Patch 1.000.303 addresses frequent crashes tied to damage-over-time effects and full quickplay sessions.
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Helldivers 2 update 1.000.302 raises Eruptor explosion damage, removes shrapnel to stop accidental team kills, and fixes damage-over-time sync bugs.
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Sony has reversed its decision to require Steam and PlayStation Network account linking for Helldivers 2 players following community feedback.
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High Command has deployed a massive update to Helldivers 2, overhauling weapon ergonomics, enemy behaviors, and patrol scaling for solo players. The patch also introduces armor rating headshot damage reductions and expands the Spread Democracy mission pool.
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Helldivers 2 update 01.000.203 fixes the CE-27 Ground Breaker armor passive, resolves several lobby and extraction crashes, and addresses cross-platform damage discrepancies.
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Helldivers 2 major new patch introduces environmental hazards, raises the level cap to 150, rebalances a wide arsenal of weapons, and adjusts enemy damage output.
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HELLDIVERS 2 Patch 1.000.103 reduces the frequency and intensity of planetary hazards, fixes EXO-45 Patriot exosuit bugs, and resolves several game crashes.
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HELLDIVERS 2 Patch 1.000.102 lowers the spawn rates of Chargers and Bile Titans on high difficulties. It also reduces Charger head health for easier anti-tank takedowns and removes the Electronic Countermeasures modifier.
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Helldivers 2 minor patch 01.000.100 introduces planetary hazards, combat walkers, weapon balancing, and numerous bug fixes.
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Helldivers 2 patch 1.000.13 addresses PS5 login speeds, missing Super Credits, inaccessible Warbonds, and multiple AFK kick bugs.
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Patch 1.000.12 for HELLDIVERS 2 increases server limits and resolves an issue where players remained stuck in cinematics.
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Helldivers 2 gets patch 1.000.11, tackling join crashes, GameGuard startup problems, and server communication errors along with a 15-minute idle kick.
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HELLDIVERS 2 receives PC patch 1.000.10, resolving quickplay matchmaking blocks, startup black screens, and various crash triggers. The update also tunes civilian extraction mission difficulty.
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Helldivers 2 release patch v01.000.009 fixes multiple extraction and multiplayer crashes while adjusting mission difficulty and lobby sorting.
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HELLDIVERS 2 patch v01.000.008 optimizes Playfab environment data and lobby filtering to fix persistent matchmaking failures. It also addresses top game crashes and laptop GPU prioritization bugs.
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HELLDIVERS 2 patch v01.000.006 resolves multiple application crashes during extraction, startup, and text-to-speech usage, while prepping backend architecture for matchmaking upgrades.
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Helldivers 2 patch v01.000.005 tackles server capacity bottlenecks and missing mission rewards by easing authentication requests and adding retry timers.
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Helldivers 2 has deployed a server update increasing concurrent player capacity to 360,000 and raising connection rate limits. Despite these changes, login queues and reward tracking issues persist due to high demand.