update · August 12, 2026
HELLDIVERS 2 Update 7.0.0 Introduces the Void and Level 300 Cap
HELLDIVERS 2 patch 7.0.0 opens access to the Void biome, adds Illuminate enemies, and raises the rank cap to Level 300. The update also overhauls assisted reloading and adjusts weapon magazines.
Super Earth High Command has deployed update 7.0.0 for HELLDIVERS 2, granting access to the Void biome and introducing new Illuminate threats. Alongside expanded progression up to Level 300 and SEAF troop support, the patch reworks team reloads and updates weapon magazine sizes.
New Biomes and Illuminate Foes
Players pushing toward the Void will face the Crusher, a regenerative enemy that demands steady fire, and the Wretch, a nimble adversary designed to disrupt weapons. Super Earth Armed Forces (SEAF) can now appear as a planetary modifier to fight alongside Helldivers with updated gear and behavior. The rank system now spans up to Level 300 across 15 new tiers, and the emote wheel capacity increases from four to eight slots.
Assisted Reloads and Arsenal Tweaks
Assisted reloading no longer requires tight proximity coordination with a dedicated reloader carrying the backpack. Players can now assist a reload as long as either the wielder or the reloader possesses the correct backpack. Primary and secondary short magazines receive buffs to spare and starting ammunition. The R-2124 Constitution gains a full stripper clip reload on empty magazines, and the GATER vehicle features a stronger Super V48 Interceptor engine with improved handling and health.
Stratagems and Combat Balancing
The Eagle Napalm Airstrike expands its explosion radius to 10 meters with a wider bomb spread. MD-17 Anti-Tank Mines see their demolition strength increased to 40, enabling them to destroy bug holes and colony walls from the outside. Exosuits gain increased melee force strength and standardized Anti-Tank armor penetration. Heavy landing recovery duration drops by about 40%, and stim inputs now buffer briefly if the action is initially disallowed.
Quality of Life and Bug Fixes
Loadout icons for stratagem weapons now clearly indicate whether a weapon requires a backpack or cannot be reloaded. Indirect explosive damage, sentry fire, and orbital strikes no longer trigger confusing hit-markers. The update also resolves multiple crashes linked to core drills, fire spreading, mortar sentries, and Windows multi-monitor DPI scaling.
Why this patch matters
Update 7.0.0 delivers substantial content for HELLDIVERS 2 veterans through the Void biome and level cap expansion while resolving longstanding community requests regarding reloads, vehicle handling, and ammunition economy.