patch · June 24, 2025
HELLDIVERS 2 Patch 01.003.104 Nerfs Leviathans and Fixes Mounted Weapons
HELLDIVERS 2 patch 01.003.104 reduces Leviathan spawn rates, removes their ragdolling effect, and fixes weapon locking bugs tied to stimming and chat interactions.
Release Captain Carlberg deployed patch 01.003.104 for HELLDIVERS 2, bringing balance adjustments to Leviathans and fixing weapon response bugs.
Leviathan Balancing
Leviathans no longer cause ragdolling and deal reduced impulse damage to vehicles. Spawn rates are lowered so squads encounter fewer per mission, target locking now features an additional one-second delay between shots, and Leviathan cannons can now be destroyed.
Weapon and Stratagem Fixes
A fix resolves an issue where weapons became unable to fire after players used a stim while operating a mounted weapon. P-92 Warrant bullets no longer penetrate when ricocheting, and guard dog text issues are resolved.
Interface and Animation Fixes
Mission items no longer disappear when entering vehicles. Chat interactions, emotes, and victory poses no longer trigger unintended weapon switches, grips, or melee attacks after using stims.
Why this patch matters
This update makes encounters with Leviathans more manageable while eliminating weapon-locking bugs during firefights.