The latest Icarus update addresses persistent creature spawn bugs in volcanic regions, introduces search and navigation improvements to the Tech Tree and Field Guide, and reduces kill requirements for world bosses.
The latest Icarus update brings a Tier 4 Rifle Turret, adds critical hit capabilities and wall-targeting fixes to all auto-turrets, and expands base-building options. The patch also introduces extensive settlement management logic and character customization upgrades.
Icarus Week 254 introduces a fishing overhaul with new fish-based recipes, crafting ingredients, and an updated Fishing UI. Players can also display rare fish in aquariums and mounts for increased Comfort bonuses, alongside a new setting to disable Great Hunt creature spawns.
Icarus Week 253 replaces static radiation domes with volumetric cloud particle effects and introduces a scaling screen vignette for health warnings. The patch also resolves duplicate item rewards, fixes kiwi feeding bugs, and adjusts creature drop rates.
Icarus Week 252 introduces sub-categories to the Prospector Field Guide, a new Sandhorn Horn resource drop, and a massive batch of virtual stat fixes. Developers also laid the groundwork for upcoming radiation storm changes and character face customization features.
Icarus Week 251 introduces the long-awaited tameable Kiwi companion, complete with nocturnal combat buffs and utility auras. The update also brings a variety of bug fixes for skinning tools, crafting experience gains, and cooking mechanics.
Icarus Week 250 adds the Tier 4 Electric Seed Extractor for faster crop processing and previews the upcoming Kiwi animal companion. The patch also increases Vapor Condenser inventory space and resolves strawberry plant harvesting collisions.
Icarus Week 249 introduces the portable Inaris Powerbank, updates volcanic stomper visuals, and adds a spoiling mechanic to Noxious Crusts. The patch also improves SMPL3 mission creature spawns and fixes lithium tool client states.
The latest Icarus update introduces the Tier 3 Metal Weapon Rack, increases grenade stack sizes to 10, and fixes the mission drill electricity state on Dry Run. It also lays the groundwork for upcoming content on Elysium.
Icarus update 3.0.22.155681 brings in-world fish matching local waters, graduates the Dedicated Server Browser out of beta, and rebalances the Rad Boss encounter.
The latest hotfix for Icarus resolves progression blockers across multiple operations, fixing wolf pack triggers, creature spawns in labs, and prebuilt structure cleanups.
A new Icarus hotfix resolves issues with prebuilt mission structures failing to spawn or cleanup properly, while improving persistent reference tracking.
The Week 243 update for Icarus revamps the classic Livewire operation with modern design standards, fixes lost mission rewards, and adjusts equipment mechanics.
The latest Icarus update adds the new Tier 2 Single Barrel Launcher alongside rudimentary grenades and smoke bombs. The patch also rolls back the controversial steel screw recipe change and fixes several persistent pouch weight bugs.
The Icarus Foundry update introduces a smaller physical mesh for the Tier 4 crafting station and rebalances crafting times across the anvil, forge, and foundry. This patch also renames the Homestead operation to Rustic and fixes a critical bug that deleted stored Workshop items.
The Icarus Week 239 update adds the deployable MXC Oxite Dissolver to the Workshop and rebalances Scuttler health and damage. The patch also previews upcoming Olympus quest overhauls and a smaller Tier 4 Foundry mesh.
Week 238 brings a craftable Tier 3 backpack focused on weight management and carry capacity, alongside extensive settlement system additions and performance fixes.
Icarus Week 235 introduces the Tier 5 Deep Cycler for reconfiguring deep ore deposits and brings Obsidian veins to all maps. The update also adjusts creature behaviors, fixes building placement helpers, and optimizes textures.
Icarus Week 234 adds Interior Wood curved flooring and seven curved railing variants to expand indoor building options. The update also allows players to apply medicines to others and includes various bug fixes.
Icarus Week 229 delivers visual upgrades and performance optimizations to waterfalls, re-enables map-spanning Storm Walls in harsh biomes, and introduces a new Uranium node spawn location.
Icarus Week 225 introduces cart compatibility for Bull mounts, adds Limestone Deep Mining Ore Deposits across all maps, and rebalances tool durability.
Icarus Week 224 introduces forest wolf breeding and juvenile raising, places oil geysers across all outposts, and optimizes creature fur rendering. The patch also adjusts boss encounters and refines dropship item handling.
Icarus Week 223 introduces a Lithium Workshop pack requiring uranium rods, refines Hoverframe placement rules, and fixes power drain bugs on Tier 5 tools. The patch also adds a custom setting to protect mounts from unauthorized unclaiming.
Hotfix version 3.0.0.150086 for Icarus corrects crafting recipes for limestone building pieces and resolves blocking issues in Elysium and Great Hunt operations.
Explore the 8x8km Elysium map, build Tier 5 oil infrastructure, and survive radiation hazards with the Dangerous Horizons expansion and free Kepler update.
Icarus updates workshop purchases for chickens and sheep to arrive as juveniles, improves water tank mechanics, and previews the Dangerous Horizons expansion.
The Icarus Lights Update consolidates wall and ceiling fixtures, adjusts creature experience yields, and lays the groundwork for animal genetics and breeding.
Icarus Week 215 delivers new gameplay settings for precise health tracking and faster deployable interactions. The update also makes cave spiders despawn during daylight hours, fixes broken reward scaling, and rebalances drone combat behavior.
Icarus Week 214 introduces the new Explorer's Backpack to the Orbital Workshop, boosting stamina and movement speed while reducing wildlife threat. The update also marks the end of the holiday double experience event.
Hotfix 2.3.22.146441 for Icarus resolves several dedicated server issues regarding arachnophobia mode and custom world settings persistence. The patch ensures settings save immediately and synchronize properly for administrators transitioning into prospects.
Icarus Week 211 delivers nocturnal spiders, a toggleable arachnophobia mode, custom world settings, and a holiday double XP event. The massive update also brings extensive bug fixes, mount spawn adjustments, and a sneak peek at rideable woolly mammoths.
Icarus Week 202 introduces the tamer-focused Ubis mount with swamp survival talents, along with extensive audio and quest fixes across Elysium. The patch also previews upcoming 5.56mm CHAC workshop ammo for the next update.
Icarus Week 201 adds the Aquatica Isle Outpost DLC and the farming-focused Cultivar Backpack to the orbital workshop. The patch also brings AI perception changes, radiation system updates, and extensive bug fixes.
Icarus reaches its 200th consecutive weekly update by adding low-profile flat solar panels, grid angle snapping, and extensive creature and weapon adjustments.
Icarus Update 2.3.10 introduces 29 craftable international flags, adjusts creature health values across multiple biomes, and prepares upcoming content.
Week 194 arrives with new Tier 4 Composite Signs for base labeling and fixes for broken spline networks. The patch also addresses permanent wet debuffs, persistent modifiers, and boss respawn timers.
Week 193 adds a backpack swap toggle for armor stands to streamline gear hot-swapping. The patch also balances heavy flamethrower stats and updates boss arena cleanup logic.
Week 192 introduces the Arctic Survival Saddle with increased cold resistance and inventory slots. The patch also tones down carbonweave backpack stats and fixes several achievements.
A fresh hotfix for Icarus corrects physical damage scaling on the Garganutan Boss and resolves a Steam achievement synchronization issue for players upon login.
The latest Icarus update brings elemental Prometheus perks to Orbital Workshop gear and refreshes the mission selection interface. Players can also review upcoming Great Hunt preparations and balance adjustments across weapons and armor.
Icarus Week 186 adds craftable small pouches with dye variants and adjusts liquid storage weights. The update also lays foundational balance changes for upcoming Great Hunt encounters.
Icarus Week 185 revamps baseline statistics for early mission rewards including Caveworm, Sandworm, and Blackwolf equipment. The update also shifts armor recipes and cleans up drone behaviors.
Week 181 brings the new Tier 3 Biofuel Fireplace to Icarus, offering 20 percent faster cooking and the Warm and Cozy buff. The update also improves sign usage, quest objective readability, and prebuilt structure load orders.
Week 180 introduces the Wooden Armor Stand to Icarus, giving players a quick-swap station and display tool. The patch also improves delivery ship map icons and adjusts turret pitch angles.
Week 179 introduces Stone Signs to the Tier 2 tech tree in Icarus, alongside critical engine crash fixes and improved inventory management for exotic drop pods.
The latest Icarus update introduces a solo pause function alongside fixes for dedicated server creature hitboxes and deep ore vein duplication on Prometheus.
Icarus Week 174 revamps seed collection to clear inventory clutter, introduces new tiered harvesting tools, and shares development progress on the Great Hunts expansion.
Icarus replaces the Light Automatic Carbine with a new 9mm Submachine Gun and 5.56mm Assault Rifle, alongside ammunition type renames and drink crafting cost reductions.
Icarus Update 2.2.47 introduces six new curtain sets, skeletal mesh shadow improvements, and balance tweaks for tools and weapons. The patch also lays groundwork for the Great Hunts expansion weapons.
Icarus Week 171 introduces Distance Field shadows for light-emitting deployables, significantly lowering rendering costs and increasing light radius across bases.
The latest Icarus update completes the conversion of Olympus missions into Open World Operations and introduces alternative crafting ingredients for high-tier recipes. It also details upcoming legendary weapon rewards tied to World Bosses in the Great Hunts expansion.
Icarus Update 169 introduces the Localized Terraforming Device to restore harvested forests, alongside durability adjustments for defensive structures. The patch also previews upcoming free content tied to the Great Hunts expansion.
Icarus Week 168 introduces the LM Beastmaster armor set, fixes shared experience rounding issues, and lays the groundwork for the upcoming Great Hunts expansion.
Icarus Week 166 introduces lootable world bosses that drop exotics, extra talent points on select missions, and a weekend Double XP boost alongside widespread bug fixes.
Icarus Update Week 164 lets the Lava Hunter World Boss spawn outside specific missions on Prometheus and corrects world boss respawn timers across all maps. This patch also resolves achievement tracking bugs, reduces client pack size, and fixes bunk bed duplication.
The latest Icarus patch fixes deployable occlusion optimizations for multiplayer clients, updates crop plots to yield wood from coconuts, and rebalances container weights across multiple item tiers.
Week 162 for Icarus introduces growable coconut seeds, increases coconut stack sizes, and resolves a persistent multiplayer bug that prevented clients from firing ranged weapons.
Icarus's Week 160 update converts seven classic Olympus missions into playable Open World operations. The patch also highlights an ongoing investigation into a client ranged weapon firing bug.
Icarus Week 159 adds the craftable C0NT4CT Radio, letting players launch SMPL3 missions and operations remotely away from base. A ranged weapon firing bug on older prospects is also noted.
Week 154 brings cows and dairy farming to Icarus, allowing players to raise calves into milk-producing cows for new food recipes. The update also adds deep wood veins to Prometheus, fixes talent point issues from the Null Sector final mission, and previews an upcoming assault rifle.
Week 153 introduces the biofuel-powered flamethrower, major building occlusion optimizations that double performance in large prospects, and frozen wood veins in the ice sheets.
Icarus Week 151 introduces static boss health bars, renames Reinforced Wood to Beeswax Wood, and removes strict connection timeout limits. The update also adjusts shield damage blocks and adds new SMPL3 quest rewards.
Icarus Week 148 introduces flat wooden crates, unique workshop module icons, and mission balance tweaks. Players can also test the upcoming Null Sector update early via a temporary Steam branch.
Icarus Week 147 introduces a comprehensive crafting encyclopedia inside the Field Guide, account-bound mounts, and Stationeers crossover bobbleheads alongside various bug fixes.
Week 145 for Icarus introduces biome-specific saddles with temperature resistances, tier-based plow attachments for seeding carts, and crosshair customization options. The update also reduces guano costs for biofuel and fertilizer recipes.
Week 144 for Icarus adds the dangerous Arctic Vesper to frozen biomes, dropping guano used for alternative biofuel and fertilizer recipes. The update also improves item tooltips to display precise resource capacities and removes obsolete recipes.
Icarus Week 142 adds corner and half stair building pieces, streamlines shotgun ammo crafting, and optimizes overall game performance. The update also lays groundwork for the NullSector region.
Icarus receives a major performance patch that cuts CPU costs for skeletal meshes by 75 percent. The update also introduces new water storage items, mount temperature effects, and reinforced glass building tiers.
Icarus Week 140 delivers the battery-powered Ice Box backpack, portable biofuel generators, and a new space-derived fuel called Hydrazine. The update also overhauls the main menu flow and adjusts workshop pricing.