update · July 25, 2025

Icarus Update Week 190 and Great Hunts Hotfixes

Week 190 delivers post-expansion balancing, Incendiary Sniper Ammo, stats window optimizations, and critical hotfixes.

Following the Great Hunts expansion, Icarus receives its first major post-launch update alongside recaps of weekend hotfixes. The patch introduces Incendiary Sniper Ammo for the Anti-Materiel Rifle, substantial user interface optimizations, and numerous bug corrections for bosses, quests, and weight stats.

New Workshop Gear and Ammo

Orbital Workshop access now includes Incendiary Sniper Ammo for the Anti-Materiel Rifle, which scales fire damage over time effects against targets. Small pouches are now crafted directly from raw materials and paints rather than modifying base pouches, preventing item loss during crafting.

UI Optimizations and Stat Corrections

Opening the full stats window performs better now by removing the background hitch caused by the slow tick event. Incorrect item weight bugs are addressed by replacing replicated base stats with replicated virtual stats, ensuring hover tooltips display accurate carrying weights.

Gameplay and Boss Fixes

Loot retrieval now functions at a distance of 15 meters instead of 4 meters and prevents bags from spawning halfway into the ground when crouching. Dead mounts carrying items now persist across game reloads, and Rimetusk arena collision issues preventing boss movement have been removed from lower-hanging waterfall icicles.

Why this patch matters

Week 190 smooths out post-expansion friction with essential weapon additions, critical boss collision fixes, and vital inventory persistence updates.