update · September 20, 2024
Icarus Week 146 Update Converts 15 Olympus Missions to Operations
Icarus Week 146 converts 15 classic Olympus missions into open-world operations, fixes cart attachment repairs, and addresses long-standing shadow artifacts.
RocketWerkz continues its mission conversion initiative in Icarus Week 146 while laying technical groundwork for upcoming expansions and fixing community-reported bugs.
Olympus Operations Expansion
Another 15 missions on the Olympus map are playable as Open World Operations, bringing the total conversion count to 37. Notable additions include Spelunking, Headstone, Deep Vein, Pyramid, Death Ray, and Solid Metal, allowing players to launch these objectives directly from persistent open worlds.
Shadow Adjustments and Visual Fixes
Atmosphere controller settings have been updated to quadruple CSM distance, double far-shadow distance, and increase far-shadow cascades, significantly alleviating long-standing shadow artifacts on world assets and deployables at a minimal performance cost.
Item and Mount Bug Fixes
Desert saddles now function correctly with Moas, and broken cart attachments can once again be repaired using the ranching station. Additionally, workshop items that previously failed to reload are now fully operational.
UI and Bestiary Cleanup
Bestiary entries with more than six loot options now support scrolling, and Prometheus has been removed from the Kiwi bestiary entry. Widget projection checks have also been refined to stop crop plot information from displaying incorrectly on unrelated targets.
Why this patch matters
Week 146 expands open-world content options considerably while delivering vital shadow rendering improvements and fixing long-broken mount and vehicle attachments.