hotfix · July 31, 2026

Icarus Hotfix Stabilizes Prebuilt Structure Spawning

A new Icarus hotfix resolves issues with prebuilt mission structures failing to spawn or cleanup properly, while improving persistent reference tracking.

A backend hotfix for Icarus addresses persistent troubles with prebuilt structures across various missions, ensuring objects spawn and clear correctly based on active server settings.

Structure Spawning and Cleanup

Prebuilt structures that previously failed to spawn and prevented missions from starting now appear reliably. Structures that lingered after mission completion now clean up properly, respecting individual server settings. Name collisions between structures from different missions have also been resolved to stop interference.

Persistent Reference Tracking

The engine now tracks prebuilt structures more closely with persistent references. While rare instances of duplicate structures might appear once on existing missions during the transition, future loads maintain proper tracking.

Why this patch matters

By tightening reference tracking, this patch removes barriers that previously stopped missions from launching or wrapping up cleanly.