update · February 7, 2025

Icarus Update Adds Lootable World Bosses and Double XP

Icarus Week 166 introduces lootable world bosses that drop exotics, extra talent points on select missions, and a weekend Double XP boost alongside widespread bug fixes.

The latest update for Icarus focuses on end-game rewards and quality adjustments. Week 166 makes world bosses directly lootable without skinning, introduces extra talent points for specific missions, and kicks off a Double XP weekend.

World Bosses and Exotics

All world bosses are now lootable. Players can interact with boss carcasses directly to access unique parts and exotics. Boss loot tables have been rebalanced to provide crafting materials and a new source of Orbital Workshop currency.

Extra Talent Points and Missions

Completing the NIGHTFALL mission on Olympus or the IRONCLAD mission on Styx rewards characters with two additional talent points. Players who completed these missions previously must run them again to claim the new points. These points apply across all existing and new characters.

General Improvements and Bug Fixes

Title screen keyart file size has dropped from 140MB to 12MB, and uncompressed terrain button images shrank from 180MB to 5MB. Sandworm deaths feature improved trace distances to reduce floating models, and caveworms outside caves now display small mounds instead of rocks. Additional fixes resolve weapon ADS alignment, creature spawn behaviors, and UI clipping issues.

Why this patch matters

Week 166 expands progression by tying exotics directly to world boss hunts and offering talent point rewards for returning to key missions.