update · January 10, 2025

Icarus Update Week 162 Resolves Multiplayer Weapon Firing Bugs

Week 162 for Icarus introduces growable coconut seeds, increases coconut stack sizes, and resolves a persistent multiplayer bug that prevented clients from firing ranged weapons.

The Week 162 update for Icarus tackles a major multiplayer bug affecting ranged combat on older prospects. By overhauling how container inventories replicate over the network, the patch restores weapon functionality for connected clients while introducing coconut farming to crop plots.

Multiplayer Weapon Fixes

Clients connecting to older multiplayer prospects could previously become unable to fire guns, bows, or crossbows because container inventories—which track ammunition and attachments for weapons, medical kits, and seed pouches—failed to replicate data properly. The developers fixed this by implementing proper cleanup for orphaned or unused container inventories on server load and modifying network replication to provide targeted updates. This prevents network flooding and doubles the maximum partial network bunch size from 64KB to 128KB, alongside increasing default connection timeouts from three to six minutes.

Growable Coconuts and Farming

Harvesting wild coconuts now carries a chance to drop coconut seeds, which can be planted in crop plots to grow coconut palms. Orbital Workshop seed packs are also available to bring seeds down to the surface, allowing players to cultivate coconuts on maps where they do not grow naturally. Coconuts now stack up to 10, their individual weight increases from 200 to 800, and local harvest yields increase from one to two or three coconuts.

Why this patch matters

This update resolves a critical cooperative bug impacting combat progression on older saves while expanding base-building farming options with growable coconuts.