update · November 1, 2024

Icarus Week 152 Update Adds Tier 3 Windmill

Icarus adds a Tier 3 Windmill workstation, removes bat collision bugs, and fixes cave shadow issues.

Week 152 in Icarus adds the Windmill as a Tier 3 upgrade that sits between the Tier 2 Mortar and Pestle and the Tier 4 Material Processor. The update also includes bat behavior adjustments and cave lighting fixes.

Tier 3 Windmill

Players can deploy the new Windmill outdoors to generate mechanical energy for recipe processing. It requires unobstructed blades to run and includes new grain and processing particle effects.

Bat Adjustments

Bats no longer collide with players and other non-player characters. Their targeting behavior is adjusted to miss the player less often, and the chance for bats to break out of idle flight to attack has increased.

World Fixes

Shadow artifacting in the final Nullsector cave and fall-through bugs in the Volcanic Cave Purple Quad are fixed. Missing meshes for canteens and oxygen tanks are restored, and hand placement angles are adjusted.

Why this patch matters

The Week 152 update rounds out the Tier 3 production chain while addressing creature behavior and visual clipping bugs.