Solo developer CAGE Studios has released Patch 30 for Gunstoppable, lowering Fluffy's damage by 20 percent and tweaking health orb distribution across difficulties. The update also fixes lingering VFX bugs and achievement tracking errors.
Gunstoppable receives its first major post-launch update, bringing boss buffs, weapon tuning, and quality-of-life additions. Solo developer CAGE Studios addresses community feedback with adjustments to drop collection, controller deadzones, and performance stability.
The latest Gunstoppable hotfix increases grapple speed, fixes crosshair positioning, and allows key remapping for multiple inputs and the right mouse button.
CAGE Studios has released a hotfix for Gunstoppable, addressing launch performance issues and fixing a bug that turned starting levels bright white on low graphics. The patch also ensures VSync settings persist and prevents players from getting stuck when entering level doors with zero health.
CAGE Studios pushes a quick hotfix for Gunstoppable, updating momentum persistence, control bindings, and weapon firing speeds based on Steam Next Fest feedback.
Gunstoppable Patch 25 revamps the public demo with an underwater prison level, a leaderboard wipe, movement tweaks, and interface updates ahead of an August 5 launch.
Gunstoppable Patch 21 introduces a streamlined upgrade system, movement improvements, and a community contest to unlock a secret boss battle against Fluffy the Giant Robot Crab.
Patch 17 for Gunstoppable introduces a total rework for Johnny Jetpack, an automatic fire system for all weapons, and a complete removal of the pixelated visual filter. Players can also experience a streamlined starting area and a cleaned-up HUD.
Gunstoppable Patch 15 increases base movement speed, improves wallrunning mechanics, adds new visual effects for weapons, and increases late-game enemy projectile speeds.
A new Gunstoppable hotfix updates score displays, rebalances rage mode mechanics, and corrects attachment previews. CAGE Studios also announced an expansion of Steam game prizes for the top three leaderboard spots starting November 11th.
Patch 12 for Gunstoppable introduces global and friend leaderboards, a new spinning saw blade weapon, the Spider Crawler Bot enemy, and a leaderboard contest offering free Steam games. The update also reworks the Banana-rang, tunes the Crossbow, and increases late-game difficulty.
Gunstoppable Patch 10 adds a new leveling system where players choose from three unlocked augments upon earning XP from kills. The update also nerfs Johnny Jetpack and improves movement mechanics.
Gunstoppable Patch 8 introduces new challenges to unlock weapons, augments, and attachments. The update also updates weapon animations and adjusts controller layouts.
CAGE Studios pushes out Gunstoppable Patch 7 with uncapped momentum speeds, a new fully automatic rifle, and streamlined post-run rewards. The update also delivers a major retro sci-fi graphics overhaul alongside over 100 bug fixes.
Gunstoppable expands with a multi-phase boss fight against Johnny Jetpack, alongside complete controller integration, faster gunplay mechanics, and enemy balancing.
Gunstoppable Patch 5 adds the Augment System, letting players equip up to three permanent upgrades bought from the black market. The update also doubles base ammo clips and lowers enemy health across the board.
CAGE Studios has released Patch 4 for Gunstoppable, introducing faster momentum chaining, reworked gunplay animations, and a more intuitive hex upgrade system.