hotfix · June 17, 2026
Gunstoppable Next Fest Hotfix Adjusts Movement and Weapon Balance
CAGE Studios pushes a quick hotfix for Gunstoppable, updating momentum persistence, control bindings, and weapon firing speeds based on Steam Next Fest feedback.
CAGE Studios has released a hotfix for Gunstoppable following early player feedback from Steam Next Fest. The update targets movement mechanics, weapon balance, and control customization.
Movement and Control Upgrades
Momentum handling is more forgiving now, making it easier to keep your speed after hitting walls or shifting directions. Speed calculations for grapples, slides, rail grinds, and wall runs have all been improved. On the control side, the game now fully supports rebinding mouse buttons, including side buttons and the scroll wheel.
Combat and Enemy Adjustments
Assault rifle fire rate drops from 8 to 7. Enemy leaper leap attacks receive a 2-second cooldown, and Johnny Jetpack projectile attacks fire slower during the first two phases.
Interface and Bug Fixes
The fiery vertical speedometer returns in a larger size. The patch also addresses audio issues where certain sounds ignored volume settings, fixed progress display errors on challenge orbs, and corrected grappling behavior on walls within the city survival arena.
Why this patch matters
This hotfix directly addresses core movement flow and control hurdles raised during Next Fest, keeping momentum mechanics fast and responsive.