patch · July 10, 2025

Gunstoppable Patch 4 Revamps Movement and Gunplay

CAGE Studios has released Patch 4 for Gunstoppable, introducing faster momentum chaining, reworked gunplay animations, and a more intuitive hex upgrade system.

CAGE Studios has deployed Patch 4 for Gunstoppable. The update focuses on traversal fluidity and gunplay feedback, speeding up movement mechanics and revamping weapon handling across the board.

Traversal Adjustments

Traversal speed is faster across slides, grapples, railgrinds, and wallruns. Jumping now better preserves momentum, and grapple cooldowns are reduced. A bug that triggered a cooldown on failed grapples is also fixed.

Gunplay And Presentation

Every weapon features new or improved animations, sounds, screen shake, and crosshair effects. Low graphics mode is also improved, alongside general bug fixes.

Progression Tweaks

The hex upgrade system is redesigned to be more intuitive. Additionally, a potential fix targets the persistent one enemy remaining bug in the space tower.

Why this patch matters

Patch 4 directly targets the core feel of Gunstoppable, making movement sharper and weapons punchier without overcomplicating systems.