patch · February 14, 2026

Gunstoppable Patch 18 Doubles Gravity and Reworks Upgrades

Gunstoppable Patch 18 addresses Steam demo feedback by doubling gravity, altering weapon attachments, and cutting visual clutter.

CAGE Studios released Patch 18 for Gunstoppable, introducing physics adjustments, upgrade changes, and performance optimization based on Steam demo feedback.

Movement Physics

Gravity has been doubled to eliminate floatiness. All movement abilities have been retuned to retain speed and feel responsive alongside updated camera effects.

Upgrade System

Attachments now affect adjacent weapons rather than granting elemental bonuses, and they feature a new visual look. Further system improvements are planned for upcoming updates.

Visuals and Performance

Elite enemy rings have been removed, UI elements auto-hide more frequently, bolts look more subtle, and damage numbers are hidden by default with a toggle added in settings. Level shininess is reduced, RAM usage is lowered, and dozens of bug fixes are included.

Why this patch matters

Patch 18 tackles floaty movement with heavier gravity and reworks weapon attachments to affect adjacent gear.