patch · January 16, 2026
Gunstoppable Patch 15 Boosts Momentum and Tweaks Gunplay
Gunstoppable Patch 15 increases base movement speed, improves wallrunning mechanics, adds new visual effects for weapons, and increases late-game enemy projectile speeds.
Gunstoppable Patch 15 arrives with sweeping adjustments to movement momentum, gunplay animations, and enemy balancing.
Momentum and Movement Updates
Base movement speed is higher, and players now gain speed when jumping. The update also reduces the likelihood of losing speed across several gameplay scenarios. Wallrunning has been improved so that jumping off walls actively pushes players away while preserving all speed.
Gunplay and Visuals
Recoil and running animations are refined. The patch introduces new elemental muzzle flash effects, new parry effects, and new crossbow bolt projectiles.
Enemy Balancing
Late-game enemy projectile speeds are increased, raising the challenge for players in advanced encounters.
Why this patch matters
Patch 15 makes movement more fluid while tuning late-game combat difficulty and upgrading weapon visuals.