patch · May 29, 2026

Gunstoppable Patch 24 Introduces Parry Impact Frames and Movement Tweaks

Gunstoppable Patch 24 refines melee combat with parry impact frames, adjusts movement floatiness, and reworks the space tower level.

Gunstoppable has received Patch 24, delivering a slate of community-driven improvements focused on combat responsiveness, movement feel, and level layout.

Combat and Parry Overhaul

Melee weapon animations and parry impact frames have been added to make close-quarters engagement hit with more weight. Weapon balancing brings a buff to the banana gun alongside specific tweaks to the katana and knife.

Movement and Ability Controls

Grappling and sliding feel less floaty thanks to direct input adjustments. The slow-time ability is now triggered manually via a button press—mapped to Q on keyboard and B on controller—instead of activating automatically.

Levels, UI, and Quality of Life

The space tower level features a reworked tile layout and a new spider bot variant. The upgrade menu has been streamlined to digest choices more easily. Players will also see enemy markers appear when only one or two targets remain, alongside improved first-time tutorials and numerous bug fixes.

Why this patch matters

Patch 24 directly addresses community feedback by tightening up movement physics, shifting ability control to manual inputs, and sharpening the combat flow.