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Void/Breaker Patch 0.13.4 Fixes Achievements and Audio Glitches
Void/Breaker update 0.13.4 resolves steam achievement tracking, storm anomaly audio loops, and Dominion boundary issues. The patch also speeds up sniper rifle reloads.
Browse recent Void/Breaker updates, balance changes, fixes and patch history.
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Void/Breaker update 0.13.4 resolves steam achievement tracking, storm anomaly audio loops, and Dominion boundary issues. The patch also speeds up sniper rifle reloads.
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The Void/Breaker Ascension update introduces Zone 5, the Voidweaver boss, a new sniper rifle class, fire mode overhauls, and significant adjustments to boss encounters.
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Void/Breaker developer Daniel previewed the Ascension Major Update, showcasing concept art for Zone 05, new enemies, a new sniper rifle, and a boss encounter.
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Void/Breaker patch 0.12.6 removes leftover Overload mechanics interface elements and resolves containment hub access bugs. The update also reduces sprint camera shake and fixes map interface issues.
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Void/Breaker Update 3 is live, introducing 19 new modules, health-scaling melee damage, a community-requested Recycler, and an upgrade to Unreal Engine 5.7.
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The Hard Reset update for VOID/BREAKER introduces Zone 4, community-requested wallrunning, a new SMG weapon, and widespread balance tweaks.
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The HARD RESET update for Void/Breaker launches February 17th, introducing a high-rate-of-fire SMG, five new enemy types, shielded variants, and major permaprogression balancing.
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Void/Breaker's first major update arrives on February 17, bringing Zone 4, new modules, and heavily requested wallrunning movement. Developer Daniel confirms player save data will remain intact.
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Void/Breaker Patch 0.10.10 automatically pings chaos mission info when exiting the chaos terminal. The update fixes critical hit percentages, accuracy mods, and multiple interface bugs.
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The first major update for Void/Breaker adjusts early-game pacing, tweaks weapon costs, and fixes several bugs affecting aiming, UI, and module interactions.
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Void/Breaker version 0.9.2 introduces toggle settings for bloom and fog blur alongside new sliders for screen shake and ADS sensitivity. The update also improves close-quarters visibility and refines iron sights for the Pistol and Assault Rifle.
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Void/Breaker version 0.9.0 replaces all voiceover audio with less processing, streamlines the game start, and fixes critical extraction anomaly bugs.
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Void/Breaker patch 0.8.36 resolves demo bugs, including falling through the map in a fragmented zone, broken data cube pickups, and persistent corruptions. The update rebinds ability inputs on gamepads to a hold-reload action and adds full binding controls to the menu.