Pax Autocratica receives a quick maintenance update addressing a logic exploit with soldiers at Trading Posts. The patch also resolves a Star Map display glitch and restores missing sound effects to exploding barrels.
Pax Autocratica Directive OT-16 introduces custom flag and building colors, independent squad commands, and extensive balance changes for cores and high-level enemies.
Pax Autocratica Directive ST-24 refines soldier task management, hauling automation, and combat balance. The update also integrates NVIDIA DLSS 4.5 Frame Generation and adds three new battles to Sector 1 - Elysia.
Directive ST-11 brings major stability improvements, Resource Transfer Station logistics upgrades, and wide-ranging balance changes to Pax Autocratica. Leaders can also utilize batch dismantling, controller improvements, and new soldier commands.
Pax Autocratica receives a new maintenance update bringing class-based inventory sorting, clearer quest targets, and critical bug fixes for tank escorts and reproduction facilities. Low graphics settings also see performance optimizations.
Pax Autocratica's latest maintenance directive adds merchant ship sales, HUD hiding for screenshots, and vital balance updates to the Sub-Healthy trait. Leaders will also find combat points of interest spawn closer to home in Auryto and Serina.
Pax Autocratica Directive AG-25 introduces a Colony Difficulty Customization screen, massive foundation building increases, and automatic item collection after battles. Performance optimizations also target shadow costs and base rendering.
Pax Autocratica Directive AG-14 introduces three new high-tier Capture Rounds, safeguards failed captures with a temporary kill immunity, and addresses several stability and layout issues.
The latest maintenance patch for Pax Autocratica resolves save data errors, corrects tutorial visual bugs, and adds custom naming for Special Creator Soldiers.
A hotfix for the Pax Autocratica demo resolves severe loading screen lockups. The development team advises a clean reinstall rather than a simple update.
Pax Autocratica deploys a calibration update improving early-game quest flow, tactical development objectives, and the finale of the Elysia Oasis battle.
Pax Autocratica receives a major demo update adjusting weapon stats, enemy aggression, and base mechanics. Players will encounter changes to the Gratov Quantum Longbow, shield mechanics, and progression pacing.
A fresh calibration update for Pax Autocratica introduces a capture pity system, clearer damage indicators, and sweeping combat rebalancing. The patch also modifies building costs, enemy aggression, and resource drop rates.
The latest demo update for Pax Autocratica brings sweeping changes to production automation, combat mechanics, and base management. Players can now utilize a research queue, automated crafting modes, and streamlined logistics.
Pax Autocratica receives a demo calibration that lowers the difficulty of the Elysia Oasis Decisive Battle, raises the Core Fragment cap, and introduces red-quality drops from yellow battles.
Pax Autocratica receives a major demo update introducing the Aged soldier status, automated base assignments, and a suite of combat and quality-of-life adjustments.
A system calibration patch for Pax Autocratica tweaks difficulty modifiers for Relaxed, Lenient, and Standard settings, reduces the Elysia Oasis Decisive Battle difficulty, and optimizes combat plant models.
A minor calibration patch for the Pax Autocratica demo fixes battle loading lockups, improves tutorial enemy behavior, and restores the missing Ban button in the Core Selection interface.
A system calibration for Pax Autocratica tweaks default aim sensitivity, adds clarity to the Elysia Oasis battle, and implements soldier portraits in the prison interface alongside bug fixes.
Pax Autocratica developers have detailed sign-ups for an upcoming May playtest while deploying a hotfix. The patch corrects controller sprint layouts, removes unintended Influence generation, and fixes base building models.
Pax Autocratica's latest demo update implements major player-requested changes, including reworked starmap progression, revamped prisoner interrogation mechanics, and sweeping combat improvements. Base building also sees significant quality-of-life upgrades alongside an 80% boost in loading speeds.
Pax Autocratica has delayed its May 7 Early Access launch to focus on optimization, balancing, and player feedback. An updated demo and closed playtest are scheduled for the coming days.
The latest Pax Autocratica demo update adds a Resource Transfer Station to centralize base storage and introduces a guidance quest. It also resolves workstation animation bugs and fixes an issue causing abnormal camera zoom during space exploration.
Pax Autocratica's Early Access release date has moved from March 4 to May 7, 2026. High Command cites feedback from backers and demo players as the reason for the two-month polish window.