patch · April 28, 2026
Pax Autocratica Playtest Announced Alongside Hotfix for Star Map and Controls
Pax Autocratica developers have detailed sign-ups for an upcoming May playtest while deploying a hotfix. The patch corrects controller sprint layouts, removes unintended Influence generation, and fixes base building models.
The Ministry of Development has deployed a new patch for Pax Autocratica alongside an announcement for an upcoming playtest in late May. While prospective rulers await access to the expanded playtest, the latest patch fixes controller layouts, star map exploration rewards, and base building visual bugs.
Controls and Exploration Adjustments
The patch corrects an improper default controller mapping that misassigned Sprint and Slide. Keyboard inputs receive attention as well, resolving an issue where A and D hotkeys stopped working after the Research window lost focus. On the Star Map, non-combat events no longer generate Influence to prevent players from entering the final battle with low core fragments and high hazard indices. Interactable map objects that previously spawned outside boundaries are now positioned correctly.
Base and Visual Model Fixes
Several graphical errors within base management have been cleared up. The Treatment Clinic and food models now display correctly inside the base. In combat, the giant fortress model in the Elysia Oasis Decisive Battle renders properly, supply item drop names are corrected, and soldier portraits now display during prisoner interrogations.
Quest and Text Corrections
A bug preventing quest turn-in options from properly queuing up subsequent quests has been fixed. The update also corrects an incorrect objective within the 'Build the Space Shipyard' quest and resolves multiple text errors.
Why this patch matters
This update cleans up UI and model bugs while adjusting Star Map economy balance ahead of the game's expanded May playtest.