update · August 1, 2026
Pax Autocratica Demo Receives Combat, Economy, and Difficulty Tuning
Pax Autocratica's demo calibration introduces landmine destruction, tweaked weapon damage, and revised economic drop rates.
A system calibration for the Pax Autocratica demo targets combat balance, inventory handling, and overall performance. Players can now shoot enemy landmines, and tutorial battles feature a new cutscene for Auroria's Eye alongside extra voice lines.
Combat Changes and Balancing
Players can destroy deployed enemy landmines. Demanding difficulty features reduced enemy attack bonuses, while Punishing difficulty sees an increase. Allied soldier health is lower, along with base damage for weapons like the Bioplasma Shotgun and Bowblaster. Critical Damage and Damage affixes have lower base values and slower scaling.
Economy and Crafting
Material drops including Alloy, Modules, and Reactors are reduced, and revival item crafting costs slightly more. White-quality armour blueprints unlock by default, and soldier selling prices increase. Stacked displays for dropped items from gathering, mining, and logging are improved.
Quality of Life and Performance
Inventory organization benefits from better sorting categories. Soldier follow logic, combat positioning, and Danger Zone warnings are refined. The patch also includes scene performance upgrades, window-switching responsiveness fixes, and crash corrections.
Why this patch matters
This update reins in player damage and tightens resource availability while addressing mechanical rough edges in the demo.