patch · April 19, 2024

Ultrakill Patch 15b Balances Shotguns, Nerfs Brutal Bosses, and Fixes Secrets

Ultrakill Patch 15b rebalances the Alternate Shotgun, updates the Firestarter and JumpStart tools, and changes select Brutal difficulty encounters. It also fixes physics and level bugs across the game.

Ultrakill receives an update in Patch 15b, adjusting weapon stats, enemy behaviors, and collision errors. Players will find changes to arsenal handling and high-difficulty encounters.

Weapon Balancing and Tweaks

The Alternate Shotgun receives a damage reduction on red hits from 12 to 10, while its red hit cooldown increases from 5 to 7 seconds. It loses freshness when used on core ejects or rockets, applies environmental pushback to dead enemies, and grants style bonuses. The Sawed-On Shotgun chainsaws no longer get stuck inside the player when punched with the Feedbacker, and V2 is immune to chainsaw damage during its intro. JumpStart Nailgun conduction damages magnets it passes through to halt infinite chains, and Firestarter gasoline deals increased damage over time of 0.5 per tick while changing from burning to exploding underwater.

Brutal Difficulty and Boss Adjustments

Hideous Mass harpoon health drops to 3 on Brutal and 2 on other difficulties. Ferrymen gain a global cooldown on lightning bolt summons, with close-range windup increased to 2 seconds on Brutal, and their oars glow blue when charging. Ferryman lightning bolts can be cancelled by attaching a JumpStart zapper or parrying. Gabriel's Brutal spiral swords attack no longer persists after checkpoint resets, and Cerberuses feature a short delay before performing a second tackle alongside adjusted chest hitboxes.

Secret Level 7-S Updates

Level 7-S adds a Hard Mode option in Advanced Options and includes its music in the Cyber Grind jukebox. Objective progress no longer resets on checkpoint restart, bloodstains feature improved accuracy, and Ghost Drones play an animation when pulled with increased chirp ranges.

General Bug Fixes and Quality of Life

Players can heal while dashing again, and bloodsplatter healing range has been corrected. The Level Stats overlay is rebindable, weapon wheel changes map to the Previous Variation bind, and underwater audio no longer stays muffled after restarting missions. Miscellaneous fixes address floating enemies, missing boss bar clearing, and restore Size 2 fish catchability.

Why this patch matters

Patch 15b tunes weapon loops, adjusts Brutal difficulty spikes, and fixes technical issues across all acts.