patch · April 15, 2024

Ultrakill Patch 15 Delivers Full Arsenal Update

Ultrakill Patch 15 introduces red weapon variations, Brutal difficulty, level 7-S, and widespread combat and level adjustments.

Patch 15 for Ultrakill brings the Full Arsenal update live, introducing long-awaited red weapon variations, Brutal difficulty, new secrets, and extensive mechanical adjustments across the board.

Additions and Arsenal Expansion

The update introduces level 7-S, a hidden alternate weapon in 7-2, and three red weapon variations: the Firestarter Rocket Launcher, the JumpStart Nailgun, and the Sawed-on Shotgun. Brutal difficulty is now available, featuring spreading Conductor aftershocks and universal underwater conduction for both the player and enemies. A new 'Previous Variation' bind is set to Q by default, leaving the last used weapon unbound.

Combat Balance and Style Changes

Coins now scale up explosive hitscan damage, and hitting a split coin with an Alternate Revolver resets all equipped Alternate Revolvers' draw states with a shorter recovery animation. Projectile boost style points drop from 150 to 90, while non-fatal explosions yield increased style points. Ground slams no longer interrupt projectiles, and nailgun magnets can now be fired immediately after switching weapons.

Enemy Adjustments and Cyber Grind

Minotaur receives a new attack for targets positioned on its back, and Cerberus orb damage decreases from 35 to 20. Destroying Idols now grants style points, and enemy projectiles clear automatically between Cyber Grind waves. Guttertanks feature reduced spawn costs and spawn cost increases in the Cyber Grind mode, where Mannequins now reliably spawn on melee tiles rather than projectile tiles.

Level Design and General Fixes

New checkpoints have been added near the start of 7-4 and after the clocktower fall in 7-2 to reduce restart times. The bloodsplatter collision system has been completely rewritten for better environmental accuracy. Numerous bug fixes resolve issues such as magneted nails interacting incorrectly with explosions, broken pause menu warnings during intermissions, and various level geometry gaps.

Why this patch matters

Patch 15 comprehensively rounds out the game's combat loadout and refines enemy encounters, providing seasoned players with fresh tactical options.