patch · December 24, 2023
Ultrakill Patch 14b Tweaks Guttertanks and Optimizes Performance
The latest Ultrakill update introduces Guttertank staggers, performance improvements across the Violence layer, and numerous bug fixes.
Patch 14b for Ultrakill arrives with a mix of enemy adjustments, performance upgrades for the Violence layer, and quality-of-life fixes for the Cyber Grind.
Enemy and Combat Changes
Guttertanks now stagger and become parriable when their punches miss targets. Freezecharged rockets no longer cause red explosions when shot with a revolver. Guttermen and Guttertanks now spawn correctly in the Cyber Grind. The Mindflayer beam caused by Knucklebaster launches can no longer damage the player.
Performance and Level Fixes
Performance is improved across levels 7-1, 7-3, and 7-4. Numerous collision issues, invisible wall bugs, and softlocks have been resolved in the Violence layer, including a fix for the 7-4 final encounter starting without the player inside.
UI and Controls
Console commands now autocomplete by pressing enter as well as tab. The level stats overlay now works in P-1 and P-2, with added support for the Cyber Grind. The Parry Flash option is renamed to Parry Screen Flash, and landmines now feature an activation parry flash.
Why this patch matters
A large list of targeted fixes that smooths out enemy behaviors and navigation in the new Violence layer.