patch · December 20, 2023

Ultrakill Patch 14 Introduces Layer 7 Violence and Sandbox Expansion

Ultrakill Patch 14 brings Layer 7: Violence, custom music support for the Cyber Grind, and a suite of sandbox creation tools. The update also adds punch and parry input leniency, an alternate Sharpshooter rework, and bug fixes.

New Blood Interactive has released Patch 14 for Ultrakill, unlocking Layer 7: Violence and updating combat responsiveness. The update introduces advanced sandbox capabilities, custom music integration, and quality-of-life adjustments.

New Content and Layer 7

Players can access Layer 7: Violence. The Cyber Grind mode gains custom music support, an integrated song jukebox addition, and modified radiant enemy spawning formulas to reduce visual clutter and balance wave points.

Combat and Weapon Adjustments

Punch and parry inputs now feature a three-frame leniency window. The Alternate Sharpshooter revolver spins up almost instantly for situational use, frozen rockets hit with guaranteed red explosions after one second, and players can punch dying Mindflayers with the Knuckleblaster for finishing damage.

Sandbox Enhancements

The Sandbox mode receives a quicksave button, save-overwrite warnings, and enemy infighting options. The Alter arm allows players to sandify or enrage enemies, clear items, scale custom objects, and modify Dual Wield powerup durations.

Interface and Quality of Life

Level leaderboards are hidden by default on first playthroughs and include toggles for P-Rank filtering. The text system has been reworked to clear up blurry fonts, and pre-boss terminals no longer play background music.

Why this patch matters

Patch 14 expands Ultrakill with a campaign chapter and sandbox tools while tightening combat inputs.