patch · June 26, 2025
Schedule I Update v0.3.6f6 Introduces Off-Road Skateboard and Fixes Door Bugs
Patch v0.3.6f6 for Schedule I adds an off-road skateboard with gradual stamina use, while fixing door interaction bugs at the tall brick building and blue apartment complex. The update also adjusts pawn shop pricing algorithms and resolves packaging station speed issues.
Developer Tyler released patch v0.3.6f6 for Schedule I, adding an off-road skateboard and addressing world interaction and economic issues.
Traversal Changes
An off-road skateboard arrives alongside mechanical tweaks that make stamina consumption gradual rather than instant. Skateboard pushing no longer consumes excessive stamina, and inverse kinematics constraints for animations are adjusted.
World Fixes
Players can knock on doors that previously failed to register at the tall brick building next to the overpass and the blue apartment building. Other fixes resolve mis-indexed loading bays at the docks warehouse and a broken font displaying at the French restaurant.
Economy and NPCs
The pawn shop pricing algorithm is less predictable. Packaging station Mk2 no longer runs slower for NPCs compared to Mk1. Additional fixes correct Salvador coca seed pricing, a networth calculation error, and an over-generation bug that made Aspen Death an excessively common output. Customers no longer accept unpackaged product displayed at a 1 percent success chance.
Why this patch matters
Patch v0.3.6f6 cleans up persistent interaction bugs while refining traversal and economic balance.