update · June 8, 2025

Schedule I Update v0.3.6 Introduces Item Filters, Lockers, and Save System Overhauls

Schedule I version 0.3.6 adds granular item slot filters, space-saving employee lockers, and a heavily optimized save system that speeds up cloud syncs. The update also brings storage expansions and various employee pathing fixes.

Schedule I version 0.3.6 is now live, introducing significant logistical upgrades alongside a rewrite of the game's core saving infrastructure to accelerate save times and Steam cloud syncs.

Employee Management and Logistics

Employees can now use space-saving lockers that replace traditional beds, though existing saves will retain bed assignments for compatibility. New item slot filters let players establish strict whitelists and blacklists on specific slots to dictate exact employee stocking behavior. Additionally, storage units now hold up to three employees, and property transfer mechanics have been added.

Save System and Performance

A large portion of the save system has been rewritten to improve saving speeds and streamline Steam cloud synchronization. This update consolidates NPC, property, and business save files into unified structures while resolving a botanist-related performance issue.

Interface and Bug Fixes

Trash can pickup areas are now square and remain visible while placing items. The patch resolves long-distance and employee pathing failures, prevents employees from attempting to pick up items exceeding their inventory limits, stops unconscious police from displaying question marks, fixes viewmodel drift, and corrects dealer unlock information.

Why this patch matters

Version 0.3.6 gives players much tighter control over employee inventory and storage logistics while fixing underlying performance bottlenecks.