update · December 16, 2024

Schedule I Update v0.1.14 Adds Multi-Dragging and Physics Improvements

Schedule I patch v0.1.14 introduces multi-item dragging for mixing and packaging stations, along with throwable physics props that deal impact damage to NPCs.

Developer Tyler has released update v0.1.14 for Schedule I, introducing multi-item handling and major physics changes across the map. Players can now move handfuls of items at once and use world props as projectiles.

Handling and Inventory

The packaging and mixing stations now support multi-dragging. Clicking and holding the right mouse button lets players move a handful of items at once. Crouching and jumping at the same time now correctly causes the player to stand up.

Physics and Combat

Many world props, including crates, liquid drums, and gas tanks, are now pickable and throwable. NPCs react and take damage when struck by these objects, accompanied by new impact sounds. Aggression levels for several NPCs have been adjusted, and attacked or threatened NPCs may now attempt to flee.

World and Performance Fixes

Trash for Cash machines now feature exhaust and process animations. A bug where police officers repeatedly calculated navigation when attempting to despawn has been resolved. Miscellaneous fixes address lingering NPC question or exclamation mark UI elements after knockouts, item UI errors, and vehicle pathing problems.

Why this patch matters

Update v0.1.14 streamlines inventory management with multi-dragging while expanding sandbox combat options through throwable world objects.