patch · December 11, 2024

Schedule I Post-Launch Patch 1 Fixes Quests and Gameplay Bugs

Schedule I receives its first post-launch patch, bringing mixing station reductions, customer fixes for Anna Chesterfield, and multiple collision corrections.

Developer Tyler has released the first post-launch patch for Schedule I, focusing primarily on bug fixes, quality-of-life tweaks, and minor additions for the game demo.

Gameplay Tweaks and Additions

Trash at mixing stations is cut in half, and additive visuals now clear immediately upon harvesting plants. The update also reduces main menu music volume slightly, applies audio filtering to police chatter sound effects, and adds a map icon for Albert Hoover's supplier stash alongside new unique voice lines.

Customer and Quest Fixes

Anna Chesterfield now appears correctly on the customer web, and her missing preferences and incorrect deal locations are resolved. Body searches will no longer trigger while players are under active pursuit.

World and Collision Corrections

The Sauerkraut Supreme rear colliders no longer block doors, and NPCs can no longer see through certain walls. Fixes also address a minor shadow bug in the motel room, vehicle clipping outside Thompson Construction and Demo, and soil pourer and sprinkler interaction detection, ensuring long-life soil persists properly.

Item and Combat Fixes

The baseball bat no longer swings repeatedly without a proper cooldown. The patch also corrects product recipe duplication, mixing station completion issues, and a bug where mixing station trash accumulated incorrectly.

Why this patch matters

Post-launch patch 1 clears out frustrating collision blocks and customer tracking errors, making the Schedule I demo much more stable.