patch · September 27, 2025
Schedule I Patch v0.4.0f8 Expands Manor Capacity and Fixes Multiplayer Desync
Schedule I patch v0.4.0f8 increases Hyland Manor employee capacity, introduces water taps to the warehouse, and adds an exceeded quality bonus. The update also resolves numerous multiplayer desync issues, network traffic bottlenecks, and NPC combat bugs.
Patch v0.4.0f8 brings new property upgrades, management tweaks, and a broad sweep of networking fixes to Schedule I.
Additions and Property Tweaks
Players can now earn an exceeded quality bonus alongside utilizing new water taps installed at the warehouse property. Hyland Manor employee capacity increases from 10 to 12 workers. Gate movement speeds at both the warehouse and manor are increased, and police checkpoints now lower automatically when left unmanned by officers.
Multiplayer and Network Fixes
Excessive network traffic caused by graffiti is corrected to resolve connection stability issues. The patch fixes map synchronization bugs, including manor and warehouse gate desync, destroyed RV states, and management configuration data arriving out of order for non-host players. Vision events, vehicle checkpoint searches, and ocean collision false positives for non-hosts are also addressed.
Combat and NPC Adjustments
NPC ranged hit chance algorithms, vision system thresholds, and pursuit behaviours receive adjustments. Non-host players will find that NPCs now correctly sight them and engage in combat properly. Machete pricing, sweatshop disposal areas, and customer rejection dialogue displays are corrected alongside various animation and ragdoll impact fixes.
Why this patch matters
This update tackles multiplayer desync problems while offering adjustments for property management and staff limits.