patch · August 1, 2025

PEAK Patch v1.11.a Tweaks Cannibalism and Sliding

Patch v1.11.a updates cannibalism mechanics with an opt-out toggle, softens sliding fall damage, and resolves performance issues.

Landfall and Aggro Crab have pushed patch v1.11.a for PEAK, addressing player-consumption mechanics, invisible model performance drains, and fall damage.

Cannibalism Settings and Adjustments

A new ENABLE CANNIBALISM setting is active by default in the Main Menu. Disabling it blocks other players from seeing you as a chicken or eating you, and vice versa. For players keeping it on, the hunger threshold required to turn cannibalistic moves from 60% up to 70%, and the Curse penalty for eating a player jumps from 5% to 10%.

Fall Damage and Performance Fixes

Sliding down slopes now applies more forgiving fall damage calculations. The patch also removes a persistent performance drain caused by invisible chicken models staying active on players, while targeting volcano crashes and boosting overall frame rates.

Why this patch matters

Patch v1.11.a gives players control over player-eating mechanics while rebalancing hunger requirements and tightening performance.