patch · July 8, 2026
Myst Patch 3.3.0 Resolves Menu Icons While Developers Discuss Unreal Engine 5.8 Hurdles
Myst version 3.3.0 fixes achievement and menu icon bugs, while the development team shares a detailed look at the technical hurdles of upgrading to Unreal Engine 5.8.
Cyan Worlds released a minor bug-fix update for the remake of Myst, alongside a developer log outlining the complex technical decisions behind potential future engine upgrades.
Patch 3.3.0 Bug Fixes
The v3.3.0 update fixes a bug preventing the 'It's Bob!' achievement from unlocking under specific conditions. On Windows handheld devices besides the Steam Deck, menu key icons now update properly. Microsoft Store users will also notice that menu key icons remain as gamepad icons instead of switching to keyboard layouts when touch input is attempted.
Unreal Engine 5.8 Upgrade Hurdles
The development team is evaluating an upgrade from Unreal Engine 5.3.2 to 5.8, but the transition comes with major roadblocks. Staying on version 5.3.2 is currently required to maintain native ray-tracing support across Windows, Mac, PS5, and Xbox Series consoles. Moving to 5.8 would drop native ray-tracing unless the games fully convert to Lumen, which is not feasible for Myst.
Weighing Performance and Compatibility
While an upgrade to Unreal Engine 5.8 would bring benefits like improved PSO caching to reduce micro-hitches, better Steam Frame support, enhanced supersampling, and long-term OS compatibility, the studio notes that any engine migration is many months away and remains under evaluation.
Why this patch matters
While patch 3.3.0 cleans up a few lingering UI and achievement bugs, the real takeaway is a transparent look at why engine upgrades for older remakes require heavy compromises on ray-tracing.