update · September 14, 2026
Mechabellum Update v2.0x4 Adjusts Units and Star Expedition
Update v2.0x4 brings unit balance changes for Crawlers and Vortex, introduces a new specialist option, and updates Star Expedition alongside loading screen customizations.
Mechabellum receives Update v2.0x4, introducing balance adjustments for standard versus mode, a new specialist, and additions to Battle Contracts and loading screen systems.
Standard Versus Unit and Specialist Changes
Crawlers have hit points decreased from 263 to 250. Vortex attack interval shifts from 1.5 seconds to 1.8 seconds, while attack power increases from 1309 to 1570. Equipment costs and stealth activation timing are modified for units, and a new specialist option grants one piece of random small equipment at the start of each round.
Star Expedition and Asset Updates
In Star Expedition, the experimental Death Knell effect changes to provide laser beam range plus 10 and attack plus 40 percent. The asset is removed from the game, while battle contracts gain new loading screens, avatar frames, and emotes alongside collection progress bars. A new loading screen system lets players collect and customize displayed loading screens.
Bug Fixes
Fixes address an issue in Star Expedition 2-player co-op where certain units could not be deployed in flank positions. Several issues causing data errors, visual errors on skins, interface visual issues, and localization errors are resolved.
Why this patch matters
Update v2.0x4 delivers targeted stat adjustments for Crawlers and Vortex alongside quality-of-life additions for loading screens and bug fixes.