update · September 5, 2026
Mechabellum Update v2.0x2 Overhauls Units and Adds Co-op
Update v2.0x2 introduces 2-player star expedition co-op, extensive unit balance changes, and revised battlefield powers.
Mechabellum update v2.0x2 introduces cooperative star expeditions, extensive unit and tech balancing, and adjustments to battlefield powers and reinforcements.
Star Expedition Co-op and Interface
Players can invite friends or public chat members to embark on 2-player star expeditions. General optimizations update the expedition preparation screen, hangar unit modification screen, and reinforcement placeholder icons. The friends list displays friends currently playing expeditions, and leaderboards show all-time high scores.
Standard Versus Balance and Centurion Tweaks
Centurions require 20 attacks to switch modes instead of 15, and fully restore hit points upon switching to melee mode. Battlefield powers receive cost reductions and a one-round research cooldown to give opponents more time to react. Hit points for Centurions increase to 15000, and default technologies change across numerous units including Mustang, Vortex, Sledgehammer, and Steel Ball.
Reinforcements and Equipment Adjustments
Supply gains for skipping normal reinforcements or titan reinforcements on round 7 increase to 100 or 1000 supply. New reinforcement options are added, including a 600 supply drop for round progression. Equipment costs and experience multipliers are adjusted across multiple items, and the experimental Death Knell can now be sold.
Bug Fixes
Fixes correct UI visual errors, localization issues, skin display errors in star expeditions, centurion teleportation bugs with tech abilities, and incorrect interactions between cloaked and flying units.
Why this patch matters
Update v2.0x2 brings sweeping mechanical changes, wide-ranging unit tweaks, and a cooperative mode that expands the scope of Star Expedition.