update · November 20, 2025

Mechabellum Update 1.8.2 Adjusts Fire Badger and Reworks Prediction Tickets

Mechabellum Update 1.8.2 brings Fire Badger into Starter Packs alongside unit stat adjustments for Vulcan, Tarantula, Hound, Phoenix, and Raiden. The patch also overhauls Prediction Tickets by increasing regeneration rates, raising storage limits, and removing credit purchases.

Update 1.8.2 arrives for Mechabellum following a brief server maintenance period. This patch focuses on balancing high-tier units like the Fire Badger, Vulcan, and Raiden while introducing quality-of-life updates to the prediction ticket system and reinforcement history tracking.

Unit Balance Changes

The Fire Badger joins the Starter Packs in this update alongside a decrease in ATK from 26 to 24 and HP from 4589 to 4222. Its ATK modifier drops from +100% to +85%, and adjustments alter its explosive and range-scaling variants. Vulcan takes an ATK nerf from 80 to 74 to align its power output with other giant units. Tarantula receives an HP buff from 13937 to 14773, and its price drops from 300 to 200. Hound price drops from 350 to 250 to serve as an effective counter to Fire Badger and Vulcan. Phoenix ATK increases from 2892 to 3066 to target high HP units more efficiently. Raiden sees reductions to both ATK from 5291 to 5027 and HP from 16735 to 16065 to curb its efficiency against giant units.

Unit Variants

New unit variants are introduced for Farseer and Void Eye. Farseer options include a variant that decreases recruitment cost by 100 while reducing ATK by 40% and range by 20%, as well as a variant that increases HP by 80% while decreasing ATK by 30%. Void Eye receives a variant that increases ATK by 40%, HP by 40%, and range by 5 at the cost of a 50 credit increase in recruitment cost.

Prediction Tickets and Economy

Prediction tickets now regenerate at a rate of 1 per minute instead of 1 per every 6 hours. Players can no longer purchase prediction tickets using credits. The storage limit for prediction tickets increases from 8 to 1000. Players holding prediction tickets exceeding the limit upon logging into the new version have their extras converted into credit points at a 1:15 ratio.

Matchmaking and UI Updates

Matchmaking reduces the likelihood of pairing players with a large MMR disparity. Defeating an opponent whose MMR is 200 points or more above your own awards additional Combat Power. Players can now view reinforcement choices offered in both the current and previous rounds. Bug fixes resolve an issue where Combat Power failed to display in player profiles and correct a multilingual error in chat box medal sharing.

Why this patch matters

Update 1.8.2 reins in dominant giant units while making economic adjustments to prediction tickets, shaping a more balanced competitive environment for upcoming season testing.