update · October 30, 2025
Mechabellum Update 1.8.1 Adjusts Unit Balance and Adds Combat Power Sources
Mechabellum Update 1.8.1 changes unit variants, nerfs high-MMR units like Wraith and Raiden, and expands how players earn Combat Power. The patch also refines defensive structures and adds quality-of-life tools.
Update 1.8.1 brings balance adjustments to Mechabellum, targeting dominant units, rebalancing building footprints, and broadening the ways players earn Combat Power across game modes.
Unit Balance and Variants
Vulcan receives faster flame projectiles moving at 450/s alongside a 5% attack decrease to 84. Tarantula bullet speed increases to 420/s. Fire Badger flame speed increases to 400/s, range increases to 75, attack drops to 26, and its variant gains a 30% HP boost with a temporary range increase when taking damage. Hound cost drops from 250 to 200. Marksman anti-air damage modifier rises from 75% to 90%. Wraith receives a 3% nerf to both attack, now 381, and HP, now 14,115. Raiden attack drops 5% to 5,291, HP drops 4% to 16,735, and turning speed increases to 60 degrees per second. Void Eye self-range modifier decreases from 15 to 10, and Sandworm cost increases from 100 to 150.
Building and Mode Adjustments
Rapid-Fire Cannon range decreases from 125 to 115 while HP increases 16% to 3,650. Anti-Armor Cannon range decreases from 135 to 125 while HP increases 16% to 5,028. Two new layouts are added, and central turret and wall positions are adjusted to attract less enemy fire. In 2v2 mode, elimination of all player units now results in the destruction of remaining buildings. Starter pack initial player HP penalties become harsher, dropping by 300 for one pack and 200 for another.
Progression and Quality of Life
Combat Power can now be earned from custom lobby matches, AI practice, community challenges, survival mode, match outcome predictions, and match losses. Quality-of-life additions include damage statistic viewing for Rapid-Fire and Anti-Armor Cannons, an immediate round retry button after battle ends, and a replay list refresh button.
Bug Fixes
Fixes resolve issues where Fire Badger Scorching Charge targeted energy shields and failed to display visual effects correctly, Void Eye attack visuals did not show, War Factory got stuck on defensive walls, and various avatar frame and tournament UI language errors occurred. Replay deletion issues and 2v2 tournament battle record display bugs are also resolved.
Why this patch matters
Update 1.8.1 reins in high-performing units like Wraith and Raiden while giving players more flexible ways to earn Combat Power outside standard matchmaking.