update · September 29, 2025
Mechabellum Update 1.8.0.2 Adjusts Unit Balance and Casual Mode Rules
Mechabellum update 1.8.0.2 rebalances several units including the Phantom Ray and Fire Badger, updates building layouts, and details Casual Mode matchmaking rules. The patch also introduces new QoL settings and fixes store navigation bugs.
The latest Mechabellum update introduces balance adjustments across multiple units and battlefield powers, alongside quality-of-life additions and clarity on how Casual Mode interacts with the matchmaking queue.
Building and Cannon Adjustments
Two new building layouts with altered defensive wall positions are added. Anti-Armor and Rapid-Fire Cannons are now affected by the paralysis effect when core towers are destroyed. The Anti-Armor Cannon has its range reduced from 140 to 135 and health increased from 3734 to 4334. The Rapid-Fire Cannon has its range reduced from 130 to 125 and health increased from 3055 to 3146.
Unit Rebalancing
The Phantom Ray price is dropped from 250 to 200. Fire Badger prices are lowered across multiple tiers. Void Eye attack is reduced by four percent while health is increased by four percent to encourage survival tech usage. Raiden health is cut by five percent to make it more vulnerable to anti-air counters. Mustang experience required to rank up is increased by nine percent.
Casual Mode and Matchmaking Q&A
Casual Mode and Ranked Mode share the same matchmaking queue, keeping wait times down. Casual Mode uses a hidden MMR system identical to ranked rules, but players cannot view their own or opponent ratings. Canceling a successfully matched game now imposes a three-minute matchmaking penalty. The Casual Mode tag is removed from player avatars to prevent misunderstandings.
Interface and Equipment Fixes
The game now remembers the last game mode selected by the player, and battle victory and defeat music no longer loops. A bug where the Season Store scrollbar defaulted to the bottom is resolved. Certain equipment items are removed from appearing in the second round, and ground fire duration for ignited oil is reduced from 50 to 35 seconds.
Why this patch matters
Update 1.8.0.2 shakes up early-round strategies with targeted unit buffs and nerfs while providing transparency regarding the game's queue systems.