update · May 22, 2025

Mechabellum Update 1.5.0 Introduces Void Eye, Undo Button, and Unit Balance

Mechabellum update 1.5.0 adds the Void Eye unit, an Undo button, and private chat. The patch also adjusts balance for Phantom Ray, Sabertooth, and Mountain.

Mechabellum update 1.5.0 introduces the Void Eye unit, a universal Undo button, private chat messaging, and a series of unit rebalances.

New Unit and Features

The Void Eye joins the roster as a light ground unit built to counter heavy units at medium range. This addition brings the unit count in 1v1 and 2v2 modes to 30, and 4-Player Brawl and Survival modes to 32. Developers note that the roster now meets core balance needs and new units will pause for upcoming seasons in favor of optimizing existing systems. Players can now use an Undo button across all game modes and send private chat messages.

Unit Balance Adjustments

Phantom Ray price drops from 200 to 100. Sabertooth HP increases by 5 percent, moving from 14,801 to 15,541 to help it compete against the new Void Eye counter in early rounds. Mountain's four main guns now target different targets more frequently, and its attack power increases by 10 percent from 5,086 to 5,618 to prepare it for 1v1 and 2v2 play. High-level Melting Points reinforcement cards cost more, aligning pricing with high-level Fortresses.

Status Effects and Bug Fixes

Ignited units can no longer restore HP while burning, countering healing technologies and items. Bug fixes resolve an issue where Abyss accidentally damaged allied shields, and another where shields failed to block Phantom Ray's oil bomb.

Why this patch matters

Update 1.5.0 pauses new unit additions to focus on systemic quality-of-life improvements like the Undo button while tweaking early-game unit economics.