update · October 18, 2024
Mechabellum Update 1.0.2 Rewrites Combat Power Math
Mechabellum Update 1.0.2 lowers Combat Power loss per match while increasing gains. The patch also adjusts unit stats and reorganizes replay sorting.
Mechabellum Update 1.0.2 changes the calculation behind the Combat Power system to make progression more forgiving. The patch also alters specific unit performance and addresses multiple translation and display bugs.
Combat Power System Changes
The rating system adjustments reduce the amount of Combat Power lost in each match. At the same time, the amount of Combat Power gained per match receives a slight increase.
Unit Balance
An unnamed unit receives a damage increase from 4000 to 5500, alongside a cost reduction from 350 to 300.
Interface and Bug Fixes
Replays are now sorted chronologically from newest to oldest. The update fixes translation errors, statistical errors in the Vanguard Season, a texture error for the Vulcan, unit skin display errors, and an issue affecting recommended formations.
Why this patch matters
Update 1.0.2 targets ladder progression by easing Combat Power losses, alongside standard bug fixes and replay sorting improvements.