patch · July 31, 2026
Hot Dogs, Horseshoes & Hand Grenades Update 120 Patch 2 Overhauls Take & Hold Scoring
Hot Dogs, Horseshoes & Hand Grenades update 120 patch 2 restructures competitive Take & Hold scoring, removes non-functional mechanics, and fixes weapon glitches.
Developer Anton has pushed a new patch for Hot Dogs, Horseshoes & Hand Grenades, targeting Take & Hold competitive balance and correcting various equipment and scoring bugs.
Take & Hold Scoring Overhaul
Competitive scoring undergoes several alterations. Killstreak scoring has been completely removed, and the Breach Speed Bonus has been scrapped since it never functioned properly. Additionally, the Kill Style bonus is now renamed to the headshot bonus, and internal math for guard scoring and hold point calculations has been adjusted.
Weapon and Equipment Fixes
Loot boxes no longer break when spawning weapons that utilize non-cartridge ammunition. Specific weapon errors are also addressed: the CZ52 correctly loses its manually operable slide release, the AR-10 no longer spawns with a glitched dust cover, and the Deaglov bolt placement has been lowered.
Utility and Ammo Reloader Updates
The Take & Hold Ammo Reloader receives logic fixes for navigating back and forth between ammo types alongside a method signature update for RefreshDisplayWithType. A valid ammo check now correctly wraps magazine spawns to prevent breakage.
Why this patch matters
Patch 2 delivers targeted improvements requested by the competitive Take & Hold community while smoothing out persistent weapon spawning and ammo reloader bugs.