update · December 6, 2025

Hot Dogs, Horseshoes & Hand Grenades Update 120 Experimental 7 Details

The latest experimental build for Hot Dogs, Horseshoes & Hand Grenades introduces studio lighting objects, spectator panel upgrades, and vault file system fixes.

Anton Hand has deployed Update 120 Experimental 7 for Hot Dogs, Horseshoes & Hand Grenades on the Steam experimental branch, focusing on developer tooling, spectator options, and vault file migrations.

Studio and Spectator Additions

The update introduces the StudioLight utility object, available in Spot, Linear, and Point Light configurations. The spectator panel receives dedicated lighting settings, a new screenshot button that saves directly to the MyGames directory, and custom quality light limit options supporting up to 16 lights.

Weapon and Interface Tweaks

The USAS-12 now supports AR-15 carry handle sights. The outfit panel separates save and save as new functions, while scene fight panels gain toggle key spawn buttons. Item spawners now restrict scene configs to the active scene and prepend file types when using the all filter.

Vault File System Migrations

Migration logic for vault files is updated to prevent naming conflicts by embedding type and scene information directly into filenames. Case-sensitivity issues that caused certain loadouts to hide are resolved, and backups remain accessible in the VaultBackup folder for manual recovery if needed.

Why this patch matters

Experimental 7 clears up persistent vault migration issues while providing creators with helpful studio lighting and screenshot tools for custom content.