update · November 15, 2025

Hot Dogs, Horseshoes & Hand Grenades Update 120 Experimental 5 Adds Khyber Pass Martini-Henry

The latest experimental update for H3VR introduces a new rifle, falling block firearm code reworks, and Take & Hold adjustments.

Developer Anton Hand pushed Update 120 Experimental 5 to the experimental branch of Hot Dogs, Horseshoes & Hand Grenades, bringing a new weapon, backend firearm reworks, and numerous fixes.

New Additions

The update adds the Khyber Pass Martini-Henry alongside a work-in-progress poseable sosig utility prop called the Sosigquin. Players can access the build through the Steam beta tab by selecting Experimental1.

Firearm Mechanics and Reworks

The falling block firearm class is rebuilt to provide a more natural interaction schema. Both the original Martini Henry and the Sharps Cartridge Conversion now run on this new system. Numerous weapon fixes address issues such as left-handed quickbelt orientation, bolt drops on empty magazines, and incorrect ammo mappings.

Take and Hold Adjustments

Take & Hold scoring receives another tuning pass to bring final ranges closer to intended targets. A long-running bug affecting how TNH selects safe supply points relative to hold points is fixed, which should stop enemies in nearby supply points from immediately firing at players when a hold phase starts.

Why this patch matters

This experimental build delivers substantial under-the-hood rework for single-shot rifles alongside vital Take & Hold AI and scoring fixes.