update · June 20, 2026

Hot Dogs, Horseshoes & Hand Grenades Update 120 Experimental 22 Overhauls Take & Hold Menus

Hot Dogs, Horseshoes & Hand Grenades rolls out Experimental 22 for Update 120, bringing a rebuilt Take & Hold main menu, a new polymorphic encryption, and multiple spectator camera improvements.

Hot Dogs, Horseshoes & Hand Grenades has released Experimental 22 for Update 120 on the experimental branch. This update focuses heavily on back-0-end updates, interface overhauls for Take & Hold, and adjustments to encryption mechanics.

Take & Hold Menu and Encryption

The Take & Hold main menu has been entirely rebuilt to better display a wider variety of maps and characters. Additionally, this update introduces the first of the planned encryption redos with the addition of the new Polymorphic Encryption.

Spectator Camera and Photo Tools

Global spectator camera settings now support saved and loaded profiles. Screenshot functionality has also been improved, allowing players to select specific aspect ratios and resolutions, alongside new additions for the photo backdrop and holo capture.

Bug Fixes and Gear Tweaks

The HasNightVision flag in SosigConfigTemplate is now functional. Night Vision Goggles will no longer permanently change material colors on controllers. ObjectTableDefs now properly filters by country, and the orientation of Flagtachments now saves correctly.

API and Developer Updates

Gameplanner has implemented an internal 'Path' data structure. Furthermore, vault files can now be utilized directly within ObjectTables when restricted to the TNH object constructor with usage set to the whole file.

Why this patch matters

Experimental 22 lays useful groundwork for Take & Hold mode while cleaning up interface and photo utility bugs.