patch · August 23, 2025
Hot Dogs, Horseshoes & Hand Grenades Update 119 Patch 3 Hits Experimental
Hot Dogs, Horseshoes & Hand Grenades update 119 patch 3 arrives on the experimental branch with zero distance options, sight fixes, and backend code reorganization.
The latest experimental branch update for Hot Dogs, Horseshoes & Hand Grenades introduces zero distance options for select attachments, sight corrections on the Schofield, and major backend namespace changes.
Weapon and Attachment Changes
Zero distance options are now available for the ANPEQ and Perst3. The Schofield sights have been replaced, and the Perst3 IR Laser and Illuminator setting has been corrected. The update also fixes incorrect color options on the Pyramus, wrong reticle options on ST6 scopes, an incorrect first chambered round in the Compound Pistol, broken metadata on the 12.7x108 double round, z-fighting overlapping meshes and missing stock points on the ARVolver, a missing MagazineInOutOverride flag on the AKM drum, an errantly visible FiveSeven RMR plate, muzzle affixment parentage on the RG6, and MP9 iron sight zeroing. Quickbelt slots now properly reset their orientation.
Backend Reorganization
The patch moves, sorts, and adds new metadata to all Sosig clothing objects to prepare for eventual user tools. Internal projection mechanics on scopes and night vision devices have been changed to address corner cases and improve compatibility with odd head-mounted displays. Additionally, a major API change reorganizes large amounts of code into different namespaces to work around a Unity editor build limit that restricts script menu elements to 999 items.
Why this patch matters
Patch 3 combines targeted firearm fixes with necessary backend restructuring to keep modding tools and editor builds functioning properly.