update · March 9, 2024

Hot Dogs, Horseshoes & Hand Grenades Update 113 Experimental Build 2 Adds Physical Scopes

The second experimental build for H3VR Update 113 introduces physical scope manipulation and lateral view parallax simulation. Twenty optics have been migrated to the new system alongside various visual fixes.

Anton Hand released the second experimental build for Update 113 in Hot Dogs, Horseshoes & Hand Grenades, bringing physical scope manipulation to the firing range. This update migrates 20 optics to the new codebase and introduces toggleable parallax simulation.

New Scope Systems

Players can physically manipulate scopes using interactive controls. Lateral view parallax simulation is available and toggleable within the options menu. Scope rendering and culling are configurable to allow multiple scopes to draw in parallel and recursively, though this is not yet tied to main quality settings.

Migrated Optics

Twenty optics and several rifle-integrated scopes utilize the new systems. Migrated standalones include the C79, C79A2, BR4, Susat, WA2000 scope, G36 scope, G36 comboscope, telescopescope, C601 scope, Art 3-9x40 scope, Deagle scope, Lion 2.5x, C3x20 scope, PSO-1, EVU 1-10x28mm, W330, Mosin PU scope, SVT40 PU scope, TS30A2 3-9x36 scope, and VS Prism 1x scope. Integrated rifle optics on the EM2, G36, and FRF2 are also updated.

Visual Adjustments and Fixes

Internal scope placement on select low-power variable optics is modified to prevent clipping. Scope UI text scaling and placement are updated, and UI elements display specific names for reticles and reticle colors instead of auto-generated indices. The update fixes view jittering inside scopes and ensures scope setting modifications made in the options panel immediately apply to spawned scopes.

Why this patch matters

Update 113 Experimental Build 2 takes a hands-on step toward modernizing H3VR's optics with physical manipulation and expanded reticle detail.