update · February 3, 2024

Hot Dogs, Horseshoes & Hand Grenades Update 112 Alpha 3 Overhauls Smoke

Alpha 3 brings new tactical smoke mechanics, gas status effects for Sosigs, and performance testing to Hot Dogs, Horseshoes & Hand Grenades.

Hot Dogs, Horseshoes & Hand Grenades has a system test available on its alpha branch. Update 112 Alpha 3 introduces gas solid status effects and adjusts how smoke grenades interact with line of sight and AI combatants.

Gas and Status Effects

A gas solid status system allows gas spheroids from smoke and gas grenades to apply blind, confusion, stunning, unconsciousness, and buffs or debuffs to Sosigs. Mustard grenades trigger knockout damage over time, and Toxic Squarrels inflict vomiting damage over time.

Smoke Physics and AI Line of Sight

Physics collision logic for white smoke grenades is updated to test performance while blocking line of sight. These changes aim to make tactical smoke function reliably against Sosigs.

Explosions and Adjustments

TurboBangsnap explosion behavior is updated, and explosion damage sampling intersection logic is optimized. The Toxic Squarrel also receives a texture update.

Why this patch matters

This update lays the groundwork for tactical smoke and status effects, pending performance stability.