update · July 4, 2026

Hot Dogs, Horseshoes & Hand Grenades Reaches 1.0 in Update 120

Hot Dogs, Horseshoes & Hand Grenades ends ten years of Early Access with Update 120, adding the BBQ Range scene, the Grocket Launcher, and full creator support via H3VR Studio and Gameplanner.

After a decade in development, Hot Dogs, Horseshoes & Hand Grenades has crossed the 1.0 milestone. Update 120 introduces final sandbox additions, official modding pipelines, and a nostalgic farewell scene.

New Arsenal and Backyard Scene

Players can deploy the new Grocket Launcher paired with 67mm Garage Rockets, which arrive in High Explosive, Tesla, and Starburst variants. The final build also introduces the BBQ Range, a dedicated backyard map designed for plinking, fireworks, and hanging out with Sosigs. A community-requested wishlist flag has also been included.

Take & Hold and Inventory Tweaks

Take & Hold object table filtration no longer blocks included characters while handling external characters more accurately. Spawning with bare rounds now correctly grants the base ammunition type rather than unexpected armor-piercing variants. Additionally, backpacks and butt-backpacks have been reclassified within FVRObject categories, and Bangsnap audio mixing has been updated.

Modding Tools and API Integration

H3VR Studio and the Gameplanner system open up robust wiring, gadget creation, and scenario authoring. New API definitions include TNH_CharacterDef properties like SecondaryWeaponCopiesPrimary and RoundClassBlacklist to restrict specific ammunition types. ObjectTableDef changes also let vault files spawn directly as initial equipment or via constructors.

Why this patch matters

Update 120 wraps up a massive era of experimental VR design, delivering stable creation pipelines for modders alongside a definitive sandbox playground for players.