update · January 31, 2026
H3VR Update 120 Experimental 11 Adds Gameplanner Signals
Hot Dogs, Horseshoes & Hand Grenades Update 120 Experimental 11 introduces the Gameplanner Signals system, bringing logic wiring, new firearms, and debugging tools to the experimental branch.
Hot Dogs, Horseshoes & Hand Grenades has released Update 120 Experimental 11, introducing the initial framework for the Gameplanner Signals system. This new feature enables players to wire objects together, control gadgets remotely, and build logic networks.
Gameplanner Signals System
This build establishes the internal signals graph and a set of starter tools. Players can use the Pointer toolbox pistol to connect objects, deploy signal tools like the Delayer, Monitor, and Logic Gate, and interact with widgets including lights, bleepers, and remote-controlled guns. New controls feature buttons, switches, and a Dial10.
New Firearms and Tool Tweaks
The SR-IC MkII firearm joins the arsenal alongside a dedicated suppressor. Object parameters on Gameplanner items can now be adjusted directly via the Tool Panel for Object Info. Pop Targets and the Thingflinger are also now wireable.
Bug Fixes and Known Limitations
Incorrect loading gate sounds on Single Action Revolvers have been fixed, along with component placement errors on the Webley Pistol. Gameplanner wire connections cannot be saved and loaded to scenes yet, with save persistence scheduled for the next build.
Why this patch matters
Experimental 11 provides a foundation for technical builders. While wiring lacks save support for now, the signal system opens up broad potential for custom contraptions.